Rainbow Six Siege Players Want a Better Terrorist Hunt Mode

As unfortunate as it is to say, Rainbow Six Siege’s Terrorist Hunt mode has been largely treated as an afterthought ever since the game’s initial release. It’s true that the mode technically allows players to earn XP and currency by participating in solo/co-op gameplay against AI foes. However, the severely throttled rate at which said XP and currency is earned combined with Terrorist Hunt’s barebones nature and lack of meaningful support from Ubisoft makes it clear that, at one point or another, players are expected to transition fully over to the game’s competitive PvP modes.

Rainbow Six Siege's Terrorist Hunt mode is in a weird place right now.

There are also some members of Siege’s playerbase who are unhappy with the overall progression of a typical Terrorist Hunt match, saying that with just a few tweaks Ubisoft could potentially turn the mode into a handy and effective training/warm-up tool.

Over on the official Rainbow Six subreddit, user CSwithNoXP posted this thread calling for a better Terrorist Hunt experience. In the thread, CSwithNoXP noted that many Siege players use Terrorist Hunt as a way to warm up before diving into competitive matches, though given how the mode functions, even using it purely as a warm-up tool isn’t without its frustrations. CSwithNoXP lays out the following issues that prevent Terrorist Hunt from being the handy and efficient training tool that Siege players want it to be:

  • Having to watch out for pre-placed Nitro Cells and Barbed Wire can be a pain when a player wants to just run in and quickly warm up their aiming reflexes. Even worse, there’s no option to disable such hazards.
  • Being forced to watch an unskippable kill cam of the AI enemy who killed the player upon every death is aggravating since it drags the mode’s pacing down to a crawl. Players would much rather be able to quickly reload the scenario they died in and not have to sit through a kill cam and/or a loading screen.
  • The AI enemies oftentimes hunch over after being shot, a behavior which isn’t performed by other players’ avatars in Siege’s competitive modes. This makes honing your headshot skills much harder while playing Terrorist Hunt matches.

Since Ubisoft is unlikely to make any significant changes to Terrorist Hunt, a few commenters in CSwithNoXP’s post suggested the addition of a more formal training course where players could hone their accuracy against stationary targets. The recently implemented rework of the Hereford Base map even has a shooting range that could work as the ideal setting for such a training course.

Either way, if and when you decide to give Rainbow Six Siege’s competitive modes a go, these Ubisoft-sanctioned tips should help give you an edge, especially now that you don’t have to worry as much about your teammates potentially shooting you in the back.