Call of Duty: Black Ops 4: In-Depth Look at “Hacienda”

The mansion at the center of the “Hacienda” map in Call of Duty: Black Ops 4 is impossibly opulent. A giant silver lion dominates the driveway. Art from throughout the centuries—Greek statuary just a corridor away from pop art—lines the walls. And, a priceless china vase is on display one room over from pricey luxury sports cars.

Unlike many of the maps in Call of Duty: Black Ops 4, “Hacienda” doesn’t look like a war zone. Despite the armed-to-the-teeth soldiers roaming the halls, “Hacienda” seems like a nice place to visit. However, it’s also impeccably designed to facilitate multiplayer bloodbaths.

Below, we take a look at what makes “Hacienda” work so well (even though the mansion’s absent owners likely never need to work another day in their life).

Call of Duty: Black Ops 4's "Hacienda" map is organized this courtyard.

How is the “Hacienda” Map in Call of Duty: Black Ops 4 Structured?

Importantly, the “Hacienda” map is more than its sprawling central mansion. A pristine bay borders the estate (good for amphibious stealth kills). Just outside the house, a storage shed houses shining wine tanks. And hedged gardens hide an abstract postmodern statue.

The map is built in concentric circles around the courtyard at the mansion’s center. Players tend to avoid the vulnerability of the courtyard—unless one of the game’s objective-based modes requires holding it— so the rooms surrounding invite heavier action. Significantly, the courtyard is fenced in by overlooking corridors. These tunnels facilitate fast and distanced firefights and provide a balcony to get shots off on poor unfortunate souls below.

Call of Duty: Black Ops 4's "Hacienda" map offers sports cars as cover.

Where the Action Happens

Firefights are most common on the patch of cobbled driveway that serves as buffer between the mansion and the art garden. As a result, the boat garage that borders this area is a handy place to hang out, hide and get hits—especially, when playing a trap-laying specialist like Nomad or Torque.

The courtyard is a bad place to be, but the ground floor rooms surrounding it are often frantic with action. Set traps here or lie in wait. You’ll collect kills like the mansion’s owners collect expensive works of art.

“Hacienda” is a strong map that facilitates many different styles of play. You also get to pretend you’re fabulously wealthy while you play it. Win-win.