Destiny 2: Here Are The Patch Notes For Update 2.6.1

Earlier today, Bungie released an update 2.6.1 in Destiny 2 on all platforms (PlayStation 4, Xbox One, and PC). This update kicked off Festival of the Lost (a limited-timed event to celebrate Halloween). With the update 2.6.1 in Destiny 2, Bungie also released a whole lot of patch notes for the changes it has brought. You can read the complete patch notes here.

Destiny 2: Patch Notes For Update 2.6.1

Destiny 2 Hotfix 2.0.6.4 Destiny 2 Update

Striker—Code of the Juggernaut (Bottom Path)

Trample:

  • Reduced amount returned possible per kill from 15% to 13% (before diminishing returns)
  • Reduced the low end of the diminishing returns from 5% to 3.25%
  • Changed the kills for the diminishing returns by splitting them out between players and combatants
  • Was previously 15 kills; is now 14 combatant kills or 7 opposing Guardian kills (opposing Guardians count 2x toward diminishing returns)
  • Tuned the amount of Super energy returned per kill
  • Cost of Light attack in Super increased by 50% from 2% to 3%
  • Regeneration on kill no longer procs on Super kills

Dawnblade—Attunement of Flame (Bottom Path)

Everlasting Flames: 

  • Increased the low end of the diminishing returns from 0.75% to 0.95%
  • Changed the kills for the diminishing returns by splitting them out between players and combatants
  • Previously it was 30 kills. Now it is 21 combatant kills or 7 opposing Guardian kills (opposing Guardians count 3x toward diminishing returns)
  • Tuned the amount of Super energy returned per kill (handled differently than Striker as this attack is an AoE)

Sentinel—Code of the Protector (Top Path)

Ward of Dawn:

  • Armor of Light timer now correlates with the life of the Ward of Dawn
  • Particle FX move more rapidly toward the end of the Ward of Dawn’s life

Nightstalker—Way of the Wraith (Middle Path)

Shattering Strike: 

  • Shattering Strike lasts the proper 9 seconds once again
  • Fixed a bug in which Shattering Strike activation window was reduced to 3 seconds along with Truesight

Shoulder Charge

We’ve removed a bug that allowed players to shoot immediately before activating shoulder charge, which allowed players to apply the 1–2 Punch damage buff to shoulder charge.

Armor

  • Sealed Ahamkara’s Grasps now have a short cooldown period between perk activations
  • Stats and Perks
  • Armor 2.0 mods that trigger on orb collection or using your class ability now no longer stack with their pre-Armor 2.0 versions
  • Pre-Armor 2.0 Exotics now have correct stat packages
  • Armor 1.0 Traction perk applies +5 Mobility, in line with Armor 2.0 Traction mod

PC

Steam

  • Blocking communication with players in Steam will now block/mute players in Destiny 2
  • Added functionality for /addfriend and /removefriend commands
  • /addfriend [ PlayerName ]
  • /removefriend [ PlayerName ]
  • Note: Players must be in one of your rosters (fireteam, friends, or clan) in order to add/remove them as a friend.
  • Added functionality for /invite command
  • /invite [ PlayerName ]
  • Note: Players must be in one of your rosters (fireteam, friends, or clan) in order to invite them by player name.
  • /invite [ SteamID ]
  • Note: You can invite players by SteamID, regardless of whether they’re in your roster or not.
  • Players can now /invite and /join another player regardless of their Steam online status (online, invisible, or offline)
  • /help description updated to reflect new changes to commands

INVESTMENT

General

  • Forsaken subclasses will display the correct Super icon in the PvP HUD; all Sentinal and Arcstrider subclasses still use the same Super icon for each of their three subclasses; these Supers will have new icons
  • Thundercrash
  • Burning Maul
  • Blade Barrage
  • Spectral Blades
  • Nova Warp
  • Well of Radiance
  • Chaos Reach
  • Fixed an issue that increased loading times for gear preview while in space flight
  • Added protections against intense strobe effects that can be encountered if the player’s health is near the shield break threshold and the player has a damage-over-time effect and a healing effect active at the same time
  • Fixed an issue where the page pips in the Quest tab would become highlighted when selecting on the screen
  • Fixed an issue where the Strike node on the Moon map would not show a breadcrumb icon during the Shadowkeep campaign
  • Fixed an issue where icons on the Season Pass would load at different times
  • Fixed an issue where Cross Saved accounts would show incorrect names
  • Removed the inaccurate “Season Rank” display while inspecting another player
  • Fixed an issue where equipping an already-acquired emblem would cause the loot stream notification to appear
  • Fixed an issue where Destiny Guardians were not being displayed for the Korea region
  • Fixed an issue where gearset icons (such as Gambit Prime or Revelry armor) on the character screen would have empty spaces between them
  • Changed the objective text on the Cache Out bounty to “Chests looted”
  • Fixed an issue where the Spell of Abolition emote wasn’t showing in the emote feed 

Destiny 2: Shadowkeep is now live on PlayStation 4, Xbox One and PC, released on October 1, 2019, and later in November on Google Stadia.