Destiny 2: Upcoming Sandbox Update Patch Notes Preview

Bungie has released their weekly blog-post for this week TWAB. In that post, they’ve revealed a ton of new changes that’ll be coming to Destiny 2 with the next sandbox update in Season of Dawn. If you don’t know, Season of Dawn will be going live next week on Tuesday, December 10, 2019. With that, the limited-time event in Destiny 2 – The Dawning, will also be going live one week after the Season of Dawn release on Tuesday, December 18, 2019. Below, you can see every patch note revealed in TWAB.

Destiny 2: Patch Notes For Upcoming Sandbox Update

Destiny 2 Update

Rewards

  • Increased the drop rate of the “Scourge of the Past” raid Exotic weapon Anarchy from 5% to 10%
  • The Exotic Engram and the Fated Engram have been collapsed into a single new Exotic Engram item 
  • When opened, it awards a new Exotic if any remain to be collected; otherwise, it contains a random piece of Exotic armor.

Powerful and Pinnacle Reward Caps

  • Powerful Cap: 960, up from 950
  • Pinnacle Cap: 970, up from 960

Escalation Protocol

  • Escalation Protocol wave 7 chest no longer requires a key to open the chest can be opened upon every successful completion of wave 7
  • Each time opening the chest awards one piece of EP armor for your character class until you have the full set
  • After the full set is acquired, the subsequent opening of the chest awards a random piece of armor
  • Charged Decryption Keys and Key Fragments are being removed from the game; these items will be removed from player inventories
  • Armory keys to spawn Valkyrie Javelins are unchanged and will remain
  • EP weapon drops were not touched and are still cumulative-stream boss drops

Weapon Mods

  • The cost of slotting a weapon mod has been reduced from 5,000 Glimmer to 500 Glimmer
  • Fixed an issue where Ada-1 could grant duplicate weapon mods

Bounties

  • Repeatable bounties have been added to the Gunsmith
  • Merged strike/Crucible/Gambit objectives on the Gunsmith weekly bounty “Field Calibration” into a single objective that shares progress from all sources
  • Removed Valor/Infamy and Vanguard tokens from “Field Calibration” as there is no longer a requirement for any of these linked activities
  • Added new mode-specific daily Crucible bounties (one per day, selected from full-time playlists and active rotators)
  • Reduced the completion requirements of several daily and repeatable Crucible bounties
  • Removed grenade and melee bounties from the Crucible bounty repeatable pool

Striker Code of the Missile (Middle Path)

  • Thundercrash
  • Increased base damage from 2,700 to 3,200
  • Increased in-flight damage from 100 to 200
  • Slightly increased the amount of time you have in the air after activation

Nightstalker Way of the Pathfinder (Bottom Path)

  • Vanish in Smoke
  • Added a short period (0.8 seconds) after the invisibility is applied where firing weapons or performing other actions will not break invisibility
  • This should help prevent allies from accidentally breaking invisibility the moment it’s granted to them if unexpected

Voidwalker Attunement of Fission (Middle Path)

  • Handheld Supernova
  • Adjusted grenade charge time so it lines up with the animations and FX; this should make it feel more consistent to activate

Destiny 2: Shadowkeep is now live on PlayStation 4, Xbox One and PC, released on October 1, 2019, and later in November on Google Stadia.