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Showing content with the highest reputation on 09/17/2018 in all areas

  1. I'd have to say spy thief although I'm not to into stealth based games.
    1 point
  2. Dreamfall, the sequel to The Longest Journey is personally my number one worst game that I've played. It gets several character backstories wrong (which is stunning considering it was written by the same writer), the voice acting is abysmal compared to the first game, and it tries combat and stealth without succeeding at either. It has a decent soundtrack and pretty good graphics but that's about it.
    1 point
  3. I'd be sooo down for a remaster of Morrowind -- yes! I'd also love to see Aliens Vs Predator return in some shape or form. Either remaster/remake Rebellion's 2010 effort or remaster/remake Monolith's Aliens vs Predator 2. I'd also like to see *proper* remasters of the Silent Hill series, 1-4 ideally. But not a shoddy hack job like the last Silent Hill HD Collection...
    1 point
  4. Alien: Isolation is a brilliant game! Every frame oozes with atmosphere and I really feel the dev team tried super hard to capture the authenticity of the first Alien film. Great choice! Resident Evil 1 and 2 are classic horror games without a doubt. Not played Dino Crisis, but it's supposed to be pretty good (some of the same dev of RE I think). Amnesia: The Dark Descent pretty much started the whole "walk around somewhere really scary and don't give the player any means to defend themselves" philosophy that was later popularised by Slender: The Eight Pages which was kind of a viral sensation. Personally, I love both those titles. Doom 3 is great but I could never get into the F.E.A.R series even though I tried a few times. Thanks for commenting!
    1 point
  5. Inside and Limbo are definitely up there. Journey and Little Nightmares are on my list as well, they were both great. Also, there is new one out, Typoman, that looks pretty good although I haven't played it yet.
    1 point
  6. For me it would be Shovel knight and Shanate, there is another but I just can't remember its name right now.
    1 point
  7. I would say Alien Isolation is my favourite horror game at the moment. Perfectly captures the suspense and tension from the movie which is impressive for a game. Resident Evil is definitely on top of my list, especially the classic ones from the PS1 era. I'm also a fan of Dino Crisis which were similar to Resident Evil except featured dinosaurs in place of zombies. I'm not really into a lot of horror games since most of them don't really scare me and rely too much on jump scares to really get creepy enough for me. Amnesia: The Dark Descent I absolutely hated due to how much it made me feel like I was just controlling someone who got scared rather than me being scared. I also tried and hated Slenderman: The Eight Pages since the darkness just covered up really bad graphics and the gameplay wasn't engaging enough to make it a good game. Also had a lot of fun with the F.E.A.R. series, even though they weren't really ever that scary. And Doom 3 I enjoyed for its atmosphere.
    1 point
  8. I much prefer first person perspective. I feel less immersed with the character and story if I am floating observer of the action rather than a participant. (There are some exceptions to this though - playing as Batman works better when you are constantly reminded of the awesome guy you are playing.) I also get irritated when I have to constantly peer past my character when trying to see the environment, either for the practical needs of playing the game (seeing what I am shooting at) or the aesthetic factors of being able to appreciate the view. The game Papo and Yo was an example of the latter; it had a dynamic FOV that would zoom into your character's back when you stopped to enjoy the lovely scenery. It was very irritating. It annoys me when I can't look up at where I need to go except at the moment the game decides to take camera control away from me to show me something. I also dislike having to control my camera. In first person, the camera is linked to where you are aiming and where you are going unless you strafe (which 99.9% of the time is what you want). In third person mode (and especially with a controller), the camera becomes yet another thing that you have to fight against; constantly having to adjust it to keep what you want to see in frame. I imagine people coming from consoles are so used to this that they don't notice any more, but as someone who grew up on the PC with Doom & Quake this is something that always seems to get in my way. The benefits of third person view is that it better simulates peripheral vision (although it goes too far and shows you behind you too). It also makes up for the lack of awareness of your body, although games like the Thief series and Mirror's Edge show that you can still get away without this. It is also better for those games that zoom back quite a way when a more tactical view is required, but I consider that not so much a third person view as a strategic view.
    1 point
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