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Showing content with the highest reputation since 10/27/2021 in Posts

  1. VGR Forum has just achieved an incredible milestone. We now have more than 100,000 posts! It seems like just yesterday we hit 10,000 posts. Our community truly has grown by leaps and bounds. I want to personally thank each of you for your contributions to our conversations here on the forum. You are what has made VGR the welcoming, thriving community it is today. I can’t wait to see how our forum will continue to grow and flourish over the years ahead. If I could, I would thank every single member individually here. As it is, I know that I cannot possibly get around to everyone. But I want to at least highlight the contributions of some of our core members: @Shagger: You have done a wonderful job as our first moderator on VGR keeping everything running smoothly and creating a welcoming, inclusive atmosphere. And even with all of your hard work as moderator, you still find time to compose detailed replies to threads. Thank you so much. @Crazycrab: For two years now, you’ve offered members in-depth replies, especially on technical topics. Thank you for all of your wonderful posts, and for being our resident crustacean. @The Blackangel Thank you for being one of our core members since 2018, and for taking the time to post thoughtful responses to so many threads over the years. As one of our longest-standing members, we can’t imagine VGR forum without you. @StaceyPowers We know you don’t have as much time as you’d like here since you are busy with articles for VGR, but you still manage to get around to creating regular new threads. Thanks for giving us new topics to delve into. @DylanC You have been with us since 2018, making you one of our most established core members. Over all of this time, you’ve been steady with your topics and posts, always keeping the conversation flowing. @Family sedanNot only are you a prolific commenter, but you follow up on conversations and keep them going with plenty of enjoyable back-and-forth. Thanks for your contributions. @m76 You’ve been a core member of our forum for more than a year now. Thank you for engaging our members with regular posts and compelling, in-depth responses on a range of topics. @Head_Hunter It is hard to believe that you have only been with us for a couple of months now. In that time, you have been incredibly prolific, becoming one of our most active posters. We can count on you to reply to just about every topic—even those that other forum members miss. Thank you for actively engaging with so many threads. @skyfire Since the beginning of 2019, you have shared your thoughts with us on so many gaming topics. You continue to post regularly to Gaming News. Thank you for making sure our members never miss out on the latest updates. @Justin11 You also have only been with us for a couple of months, but already it is easy to forget that it hasn’t been for years. Your frequent posts have done a lot to keep the conversation going. Thank you for that. @Boblee Since joining VGR forum earlier this year, you have become one of our most active and involved members, consistently connecting with everyone on the forum. Thanks for becoming a core member of our community. @Heatman You are a member we can count on to respond to so many threads. I really appreciate your interaction with our members in the more than two and a half years you have now been with us. @Razor1911 You have become a prominent member of our community since you joined earlier this year. Thank you so much for your continued posting and conversation. @Darth For the past two years, you have been a consistent contributor around the forum, discussing systems, games and news. Thanks for being such a reliable and dedicated member. @Empire For more than three years now, you have shared your insights with us and been an engaging conversationalist. Thank you for being one of our longest-standing core members. @killamch89 Since joining up in December 2018, you have been one of the most active regulars around VGR forum. Moreover, you are always happy to help out other members who have a question about a game. Thank you for your part in making VGR such a great place. @kingpotato We really miss you around here—you were one of our first really active members. We hope to see you again soon. It isn’t the same without you. Also, congratulations on being a newlywed. @Reality vs Adventure Your insightful and detailed replies are always compelling to read, and do a lot to fuel conversation. Thank you for all of your contributions in the more than a year you have been a VGR member. @Patrik You’re coming up on one year on VGR forum, and during that time, we’ve all come to appreciate your posts and replies. Thank you for being a core part of our community. @AlexanderYou’ve now been with us for just over three years! Thank you for your post replies as well as your threads asking community members engaging questions. @AndreiMirfi: Thank you for your contributions over the past year and more you’ve been on VGR forum. From welcoming new members to replying regularly to threads, you do a lot for our community. I hope school is treating you well. @mont86 It’s been nearly three years since you joined us, and over that time, you’ve been a boon to our community. Thank you so much for being one of our core members. @WithywarlockYour replies are always thoughtful and in-depth. And true to your name, you can make us laugh with your witty observations. Thank you for that. Thank you all again for everything each of you has done for VGR forum—and to all of our members for being a part of the VGR family. I am so happy with what we have built here together.
    11 points
  2. How does 5 days of uninterrupted gaming sound? How about doing it in an amazing luxury retreat in Palm Springs? That’s exactly what Duracell Optimum is giving to one lucky gamer. It gets better! The contest winner will be flown first class to Palm Springs and whisked to the “Duracell Estate” where they will be able to game distraction-free for 5 glorious days. Seriously. No chores - the winner will have their own housekeeper and chef! And who needs to work since they will get $2,000 cash. And no worries about a dead controller, since a stack of Duracell batteries will be ready and waiting. Duracell Optimum batteries are designed with gamers in mind allowing for them to Game Longer with less distractions. Optimum batteries actually deliver longer life in the leading alkaline battery powered wireless controller. You know the pain of getting into the meaty part of a game and then getting distracted. And so does Duracell. That’s why they want to help one gamer to get away from it all, avoid those distractions, and just game. Entries can be submitted through Twitter, Instagram or Reddit. All of the details and official rules can be found at gamelongergetaway.com.
    9 points
  3. That’s one hell of a deal. I would be interested in the trip, but being that I’m a classic gamer with a slight handful of exceptions, the gaming part of the prize would be more or less wasted on me. But my girl might be interested, as she is on FF14 all the time. I’ll give her the link here and have her come to the forum to check it out. She’s not the biggest poster on forums. Including the ones I’ve built and run. But I’m thinking she would see a lot of rewards by joining VGR. I know the returns were immediate for me.
    6 points
  4. Don't most women already have mechanical lovers?
    5 points
  5. Pretty much took the words out my mouth. I tend to play fantasy games or games otherwise detected from reality. I'm not sure even EA are shameless enough to have a barbarian warrior charge at you, stop just before he swings his battle-axe, smile and then say "Drink Pepsi". Outside of sports sims and sports emulation, a world that whores itself out so constantly to the point where having no adds could even spoil the immersion, the only real way to promote things in games is through skins and themed items. Marvels Avengers was regarded as being infinitely shameless having, for example, Version Media themed skins in that game. I mean, what the fuck? I don't mind it when it's at least done with at least some tact. For example, I started playing a game called Two Point Hospital on steam a few days back. The game is published by SEGA, who are celebrating the 30th anniversary of thier most famous icon Sonic, and boy do they want the people playing TPH to know it. You can decorate the Hospital with Sonic rugs, Sonic plants, Sonic wall art and even Sonic rings on pedestals, it's complete madness! I've also been playing Tales of Arise that's been really pushing DLC costume packs themed around what I think is Sword Art Online, then there was the free Phantasy Star 2 and Nier Automata skins in Gravity Rush 2. Outside of sport sims, it's far more subtle because it has to be, but @StaceyPowers, it IS there, more often than you think.
    4 points
  6. Hey! ^^ I found this forum on another site and thought it looked neat. Looking forward to meeting all of you!
    3 points
  7. VGR is giving away three free copies of Call of Duty Vanguard Ultimate Edition, retails at $100 USD. I have PC and PS4/PS5 digital copies available for the winner - no Xbox codes, unfortunately. The first three members to create 150 new forum threads will win. To enter, simply reply to this thread and I will track and update the leaderboard once per day. You may create threads in any section of the forum (it doesn't have to be within the gaming section), however, the threads must be substantive and meaningful. @Shagger (who may also participate and enter) along with myself will review for low quality/low effort, spam threads, and those users will be disqualified. Again to enter, simply reply below. Entered Users/Leaderboard (updated daily) Reality vs Adventure - 20 The Blackangel - 9 Head_hunter - 7 Empire - 4 kingpotato - 3 Shagger - 1 Crazycrab - 0 AndreiMirfi - 0 Heatman - 0
    3 points
  8. Sadly there's a reason you don't see many motorcycle games...
    3 points
  9. You can't write off what you have to feel with your decisions in Spec Ops : The Line having to burn innocent people and children with white Phosphorus.
    3 points
  10. If you play sports or auto racing games, ads in games and billboards and the like are more common.
    3 points
  11. @Head_Hunter, @Razor1911 and @Heatman Here's the thread where the topic you described was being discussed, but you didn't need me to find it. Just input come key words into the search bar on top right-hand corner of a forum page.
    3 points
  12. Ok, here we go, this is my first ever review so bear with me. I'm reviewing The Legend of Zelda: A Link To The Past on SNES. The game has a lot of interesting traits for a 16 bit game, and some serious differences from other entries in the series. Prologue To start with it is the first one where Zelda calls out telepathically for a hero. Your uncle, (whom you apparently live with despite there only being one bed in your house) is heading out, sword and shield in hand expecting to save her telling you to wait at home and that he will be back in the morning. You instead head out, having all paths blocked by castle soldiers except your path to the castle. Along the eastern side of the castle, all the way to the north there is a bush you can pull up to reveal a way in. You find your uncle there, defeated. He gives you his sword and shield, and thus begins the story. As you enter the castle, you need to start making your way down through the lower levels. You will encounter a lot of guards down there, but they are not particularly hard to defeat. The blue boomerang is down there, which is a very helpful item at least at this point in the game, and one of my personal favorites in the game as a whole. There are floors on the way down that are a single room that will make you think the scripters were drunk when writing the game. They have absolutely no logical purpose, but I digress. At the bottom floor, you will see Zelda locked in a cell being guarded by a gray ball and chain trooper. Stunning him with the boomerang is pointless as he instantly starts waking up. So wait for him to swing his chain then go in for a strike and back out before he starts swinging again. If I remember correctly it takes eight hits to kill him. He drops the big key which unlocks the cell so you can get Zelda out. On the way here you will have encountered 3 chests. One in your house, one in the room right after you got your sword from your uncle, and one in Zelda's cell. The first one you open will have the lamp, the others a blue rupee. If you didn't get the lamp you will not be able to go any further from here. The two of you must then make it to the throne room on the main floor, to escape the castle to get to what Zelda calls "sanctuary", but is simply a church. It takes the two of you pushing the shelf behind the throne from the left to open the secret passage. You enter a darkened room with only your lamp to guide you. There are a lot of rats and keese on your way so you'll have to deal with that. The good thing is that for some reason that even I can't figure out, rats tend to have a lot of money on them. Once you make it through the lower rooms and sewers, you will come through a sliding display in the sanctuary. The priest is there. After a bit of discussion you can open the chest there and get a heart container. You can then continue on with your quest. Part One The game is very straight forward in its objectives, like pretty much any other Zelda game, not counting some of the spinoffs and ROM-Hacks. Your objective as always is to save Zelda and defeat Ganon. If you have never played the game before, the map is your best friend. It always has something marked on it, telling you where you need to go. So there's that. Another good thing, is that once you know your path, you don't have to follow the map if you don't want to. There are a few things you can do prior to attacking your first dungeon. I would recommend collecting some heart pieces to give yourself a little more life. These are easy to find. There is one in the cave on the east side of Kakariko village. Another is in the hedge maze just to the southwest of the village. South of Link's house, there is a ruin. If you go inside of it and pull the lever to let the water through you will reveal a heart piece in the dry waterbed outside with a few fish flopping around. If you pick up a fish and go one screen up and throw it in the water it will give you 20 rupees. Or you can carry the fish to town and sell it to the bottle guy for a lot of goodies. There is another in the Lost Woods in the thieves hideout. You need to drop down from the bushes just above the entrance. One more that you can get now, is in the desert. If you go north just after entering the desert you will find a small cave. Follow it into the room with the old man. Most would easily miss this, but the bottom wall is bombable, and inside is a chest with a heart piece. Another item you should pick up is the mushroom in the Lost Woods. If you take it east, to the witches hut and give it to her, then leave the screen and come back in, her assistant will have the magic powder for you. It has no real use, except for one time later in the game, but it is comical if you sprinkle it on Buzz Blobs. Doing so will turn it into a Cukeman. You can talk to them, but they will still hurt Link if you touch them. If you freeze them with the ice rod or Ether, then hit them with the hammer, they will turn int regular Buzz Blobs again.
    3 points
  13. Pride and self satisfaction with what you have accomplished in a game as well as confidence in yourself to be competitive are not bad things, but when one crosses over into arrogance it becomes a problem. Bragging is a bad look on anyone as it just doesn't project the message that the one doing the bragging thinks. So you've pretty much mastered a game, good for you, but if you're not enough without the acknowledgement from others, trust me when I tell you that you will not be enough with it.
    3 points
  14. The new Scourge expansion for Path of Exile is finally coming out this October 22 (27 for consoles) and excitement in the community is ramping up again. Scourge brings new story elements in the game and what we find most exciting about this expansion is the random nature of the Blood Crucible. You can "scourge" your items by killing enemies and when enough has been slain, the item transforms to a special one. We especially liked the fact that if you don't like the new stats, you can "scourge" it further and repeat the process for a possible 2nd or 3rd randomization—a fantastic addition to the PoE trade system. Along with the Dream Furnace which provides buffs and debuffs to a map experience, the replay value is just through the roof. We're excited how this will affect the overall PoE currency value with regards to the general economy of the game. The Uber Endgame content they're also adding will make things more difficult but on the bright side, this means the expansion will take up a good chunk of our time since we'll need to strategize and possibly fail many times before we are able to finally take down these dungeons to a tee.
    2 points
  15. I don't really think that video games can cause people to become introverted. It seems more likely that people who are introverted would choose to play games rather than do other things that might involve more socializing.
    2 points
  16. Seriously, no one likes anything forced in the video game that they play, so the same thing is applicable to the game's tutorials.
    2 points
  17. When you take a drink of something which is more annoying to you? When it "goes down the wrong pipe" or when it goes up your nose? For me, it's when it goes up my nose. Especially if it's carbonated. Because then I have to pinch my nose shut until I find something to blow my nose on. Which is part of the reason I always keep a roll of toilet paper nearby. So which do you hate more?
    2 points
  18. I think optional tutorials are a fantastic idea, maybe even necessary. Everyone learns in different ways. Many of us do it through pure experimentation, but some prefer to be told how everything works in advance. Regardless of which side you're on personally, it's unfair to act like the other end of the spectrum doesn't exist.
    2 points
  19. Heatman

    Last Game Played

    It's actually been a very long while since I played The Witcher 3 : Wild Hunt and I think if it's something that I should get into because it's one of the best open world games that have ever played.
    2 points
  20. Control, xbox one s
    2 points
  21. Racing games are constantly evolving, so you can't have one favorite. A new game comes around from time to time to dethrone the others. So here are my favorite racing games over the times: Test Drive 3 1990 Stunts 1991 The Need for Speed 1995 Motorhead 1998 Need for Speed Porsche Unleashed 2000 Gran Turismo 4 2004 Test Drive Unlimited 2006 Gran Turismo 5 2010 NFS Shift 2 2011 Project Cars 2 2017 Honourable mentions: Car & Driver 1992 Fatal Racing 1995 Destruction Derby 1995 Need For Speed 2 SE 1997 Gran Turismo 1998 Gran Turismo 2 1999 1nsane 2000 Street Legal Racing 2003 Need for Speed Hot Pursuit 2 2010 Gran Turismo 6 2013 I was a racing game fanatic, well I still would be, if there was any racing game worthy of the name. I also love racing simulations that I excluded from this list.
    2 points
  22. If every game was so similar to each other that there was no need for tutorials at all we'd bee in a pretty sorry state. Without thier own indigenous control quirks games just wouldn't have thier own identity. A case can be made that if a game is easy to play without a tutorial, that's a sign of a game that's got a very well suited and intuitive control set up, but I still would like to think every new game has something a little different to offer. I'm hearing you on JRPG's. Don't get me wrong, I love the genre, but they almost always have to take some getting used to. I touched on that when I reviewed Tales of Arise recently.
    2 points
  23. Maybe, but I lost all trust with EA after 2017.
    2 points
  24. You can just call me Techno. I live in the US, I prefer to remain anonymous, and I found this forum due to google. I am not comfortable to tell you much.
    2 points
  25. I'm watching WWE Survivor Series right now. With that in mind I think it's a choice between two. So @DC, are you The Head of the Table: Or are you The Man:
    2 points
  26. Congratulations VGR, without the 25 plus active members here, the site wouldn't get to where it's sitting. What males a good website it's members 🙂 Always it's members and the great community 😉 I did not even know myself that I been here for jthree years now Xd. At times I do not check the year date when I join. Time to move on to the next goal I say - 500K posts 😛
    2 points
  27. DylanC

    Last movie watched?

    The Lighthouse - 7.5/10
    2 points
  28. I don't really know anything about the Oculus, but isn't it a VR gaming setup? If that's the case, I think @Reality vs Adventure is suggesting a board on the forum alongside the PlayStation, Xbox, Nintendo, PC, and Mobile boards. But like I said, I don't know much about it.
    2 points
  29. I saw them online and had to have them.
    2 points
  30. I published an earlier draft of my Review/Synopsis/Analysis of The Last of Us on reddit and/or on another forum before I came to VGR. If I understand the comment that @StaceyPowers made on the version I posted here (again, link above), she must have read that earlier draft from... wherever it was I posted it. Obviously, only @StaceyPowers herself can confirm if that's the case, but that's what I think happened. I will say this, VGR is only place to see everything I've written fully up to date.
    2 points
  31. You should give it a try. I know I post a ton of threads. I want to read more threads from other members and give others a chance to win, which is why I have not entered 🙂 So, go for it!
    2 points
  32. She and I have been together for 17 years.
    2 points
  33. It was worth it to me. I've had no regrets and the bonuses are great. I got exactly what I ordered, on time, and it all went smooth as silk.
    2 points
  34. I would like to give a try. When does it start? After this post?
    2 points
  35. I guess there's no harm in entering, not the biggest COD fan but what the hell.
    2 points
  36. Negative. I am a meat popsicle.
    2 points
  37. This is an interesting question because I didn't even know what liminal was. But thinking on it, is really a deep question. Game wise, I really liked the safe houses in the recent Evil Within 2 game I've played. You enter a mirror that takes you to some state of mind or realm where you can enhance abilities and weapons, and even talk to your subconscious therapist strapped to a crazy chair. Just being in that safe zone gives a feeling of relief from the evil outside. You even can drink a cup of coffee to regain health. That little perk I thought was cool. I think that counts as liminal because it really is a sort of transition state. On a more physical transition area, I love hallways in scary games. And I love walking down streets in a creepy town. I think every time we put in a game we enter a liminal space because we are about to go through an experience.
    2 points
  38. Game Publishers want you to pre-order because; The buyers don't get to see reviews before buying, so the company in question gets the money before the buyer even knows if it will be worth it. The publisher get's money, and give the person back absolutely nothing. They only get a "promise" that they'll get a game. I's the ultimate transaction to favour a cooperation. It forces players to pay full price. That suits the publisher better than people buying a game at a reduced price father down the road. It looks good to shareholders and investors when a publisher says "Look how much money we've made before we have even put out any kind of product." Scammers want ALL the money, they wanted all the money YESTERDAY and they want to give you NOTHING for it, and that's essentially what a pre-order is. As aforementioned, you given them money, and they give you absolutely nothing in return except a "promise". So calling it a "scam" is not that far from the truth. It's not like they're gonna run out of stock for the game, especially with digital distribution, so pre-ordering to secure your copy of the game is just not a reason to pre-order anymore. The only reason I would pre-order a game now is if there was a lot of games I was interested in releasing at roughly the same time. I would consider pre-ordering a couple of them to "spread the cost" as it were, but that's only time I would do it. I certainly don't trust game companies even slightly any more. I was burned by Destiny and No Man's Sky, and after that, I was done with that shit.
    2 points
  39. Honestly, I don't think game difficulty can be an accessibility issue because that is not where accessibility issues exist when they do. Problems with accessibility don't really come form video games themselves, but from some form of incompatibility from the individual playing the game. Difficulty is different, that is something developed within the core design of the game itself. Just because your reaction times, level of practice or stratagems aren't effective in one's efforts to succeed at a game, that does not make it an accessibility issue. All that really means is that you're... well... just not very good at that game or you have you difficulty set to high (I'll get back to that point). Accessibility, as well as the quality and compatibility of said accessibility, is all about how good and suitable the user interface (UI) is. That is how one physically recognises and interacts with the game. This interface comprises of two base elements, input and feedback. Input is, obviously, whatever one physically uses to actually control the game along with the software that tells the game how to respond to said control inputs made of what device it is. Feedback are the methods that a game will employ to show the player what effects thier control inputs are having as well as providing the information the player needs to make the decisions to make those inputs. Now, if one of those systems, input of feedback, has a flaw or fault, that is a problem to directly associate with UI itself. This could be a hardware issue like faulty control device (Werther it be mouse, keyboard, gamepad, racing wheel or whatever), a faulty monitor/TV or an issue with sound playback. It could also be a UI issue software if a game was to have bad graphics that don't convey the information accurately or in a way that's easy to understand of if the is buggy or doesn't run well. This becomes a problem with accessibility when the UI works as specified, but has a compatibility problem with players with some form of impairment indigenous to themselves. A typical controller may work fine, but can only really be used by somebody with two functional hands, so that's an accessibility issue for someone who only has the full use of one hand. The solution of that comes from somebody developing controllers that can be used buy people accurately with only one hand. Likewise, the display and graphics may be very clear and conveys all the information accurately, but if someone has issues with thier sight or there's a language issue, that's not a problem with the game, that's an accessibility issue. That's where game developers can't take steps to improve accessibility as part of the process to develop a game. Colour blind friendly options, subtitles, larger text displays, audio cues and so on. Getting back to the point I left at the start, I can think of one exception to rule that difficulty in games can't be an accessibility issue, and that would be difficulty settings in games. Like it or not, there are people who play games just to experience them as a narrative to explore. It is perfectly possible that thier reason for this could tie into a physical or metal ailment they have. So an argument could be made that difficulty is an accessibility issue when single player games only offer one difficulty option. That's another good reason games with one difficulty setting should not exist. This is especially true when the game is only interested in being as hard as possible (Looking at YOU the so-called "Soulsborne" games and all the hacks that copy them). There are obviously exceptions, I'd say certain platformers and interactive narratives can't really apply for example, but exceptions aside multiple difficulty options can help make a game accessible to wider variety of players and is a good thing. It doesn't actually take difficulty away either. If anything, it opens the door to more challenging experiences to those that want them. I know I said that stuff before, but there are folk in the gaming world who desperately need this drummed into thier skull, so I'll keep saying it until I'm cold and blue. Multiple difficulty settings in single player games are a good thing and should always be included minus some exceptions.
    2 points
  40. Rain Dew

    Rain Dew

    Hey everyone I’m Rain Dew, @The Blackangel girl. Rain Dew is my character’s name on Final Fantasy 14. I’m on Goblin server. I’m 36 and live in Missouri. I have several pets: Two Chihuahuas, Clover our oldest and miracle baby, Caoimhe @The Blackangel‘s puppy, a rescued Pit Bull Lady who is the live of her life's @The Blackangel‘s, and my baby Bella an English Bull dog. I got the name Bella because the night before we went to pick her up @The Blackangel and I were watching the remake of Beauty and the Beast. Which is where I got the name Bella from. I also have a parakeet named R2D2 and 5 rats: Sprocket, Chop Chop, Shroom Boom, Drobot, and Trigger Happy. One question I know people are curious about is “What is it like living with a sociopath?” I have been with her for so long that I actually forget that she is one. She says she is hard to live with but I don’t really see it that way. Living with her and being in a relationship to me is just like any other normal persons relationship. We have our ups and downs like anyone else. There is one big difference. A lot of couples will say they would do anything for their partner but the way I see it is that in reality there are limits what they would do. Not with The Blackangel. She will LITERALLY do anything for me and do anything to protect me. Some examples: let’s say I might go to jail for something, she will step in and take the rap for me and go to jail in my stead. God for bid if anyone hurt me, especially if they physically assaulted me. She will do whatever it takes to protect me. With all of this said she is Not controlling at all. She does not tell me what to do or what to wear. She knows that if she tries to control or tell me what to do in any way that our relationship would be in big jeopardy and it will possibly end.
    2 points
  41. It's something that's also observable from feeling the palms of a farmer, there is always a difference to tell from the texture of their palm. Although, there are some people with a natural hard palm but farmers owns are too obvious.
    2 points
  42. Minecraft and Candy Crush are two most useless games that has ever been in existence as far as I'm concerned.
    2 points
  43. I'm in my late 20s and I do not even know what the gaming days would be like in anotehr 50 years time. That being said I play with people online that are in there 50s and 60s and the oldest person that I know that play games and streams when he can is in his 80s 🙂 Age is no matter, they are bored and they play.
    2 points
  44. I don't see any need bragging over a game which we've thoroughly mastered. No one is a perfectionist, I try my best to satisfy myself playing my favourite game and not challenging anyone over a video game that I'm the best.
    2 points
  45. Off the top of my head, here's a short list of some that I can remember at the moment. The Legend Of Zelda Zelda II The Adventure Of Link The Legend Of Zelda: A Link To The Past The Legend Of Zelda: Ocarina Of Time Blaster Master Castlevania 1,2,3 Contra TMNT Mega Man Mortal Kombat 1080 Snowboarding Conker's Bad Fur Day Asteroids Berzerk Donkey Kong Pitfall Pac-Man Frogger Joust Q*Bert Space Invaders Swordquest (Earthworld and Fireworld)
    2 points
  46. How about T-Rex Run, if someone calls you out you can just tell them your internet is down!
    2 points
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