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thesaunderschild

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Everything posted by thesaunderschild

  1. Last week, a Resident Evil series debuted on Netflix. It's not linked to the games whatsoever. It's just based on the general story, but they have Wesker's race different, and he has a daughter. Or is it two daughters? Plus, they rebuild Raccoon City. Like seriously. How many more times do we have to see a city that Capcom had originally destroyed in 1999, resurface during the franchise? Well, it was 1998 in the gaming timeline. But the game RE3 was released in 1999. Even so, it's getting ridiculous how they just milk the franchise.
  2. I still log in, but there hasn't been much to talk about for a while. I happened to see Dusk Golem talking about Silent Hill again recently, and how it may be at Tokyo Game Show in September. He suspects that at least, because he is aware that many people who are supposed to be working on a new entry, are to be in attendance. But at this point, it's like they better just be ready to announce something, or we need to move on for good. We're tired of running in circles over when something will be finally revealed.
  3. Some new characters are coming to the Mercenaries mode. And the main game will have a third person mode, allowing Ethan Winters to be viewable (probably minus his face) in the classic over the shoulder perspective, that was introduced in RE4. A fan favourite title which RE8 strongly resembles. At least in my opinion. There is good news, however. It's optional, so don't expect a downgrade overall. However, the "Shadows of Rose" story DLC which will specifically have you play as Rosemary Winters, will only be playable in third person for the time being anyway. But the main game still has the option for you to pick either camera perspective. I think Capcom knew that RE fans were tired of having to endure only first person, as no original game has had third person so far, since their RE Engine was unveiled a number of years ago. The remakes of 2 and 3 do have third person. But keep in mind here, that reimaginings are NOT new stories. Looks pretty interesting. It looks as if Duke could be a villain now. Unless of course, this is all just a dream or something, and it's not actually really happening, but exists in Rose's mind. Duke however, had been planned to be the game's fifth lord that you were meant to do battle with, before he was completely altered to be a supporting character...
  4. With Resident Evil Village, and other RE games, I was thinking that Capcom could have gave us a choice of perspectives all along. After all, it happened with The Evil Within 2. This is something to potentially have included in future games, even if you have to like, finish the game once to unlock the feature. It would at least be there, as fans don't have to make requests to put this in thereafter.
  5. Yes. The Undertaker is a legend. :)
  6. Naturally, one would think RE7 would receive an update for to include a third person mode as well. However, Capcom has yet to reveal if they're going to add that perspective in a future update.
  7. Even though RE8 will soon include a third person mode, I think they could still try to hide Ethan's face. In the footage they showed off on Monday, you still couldn't get a proper look at his face, even with the changed perspective. Although anybody who is aware of the mods, has likely already seen his face in the epilogue. But I also want to know if he's alive. Rosemary could have simply been dreaming about her dad.
  8. At long last, the RE8 DLC got announced. But I don't have anything to say about it. Silent Hill rumours are still running rampant. The movie director has suggested the amounting gossip is all true as well. Take care. A stalker forced me into retirement!
  9. I don't have a PS5 either, so that makes four of us. 😬
  10. I definitely feel happy that Naughty Dog is moving The Last of Us universe ahead. Unlike with Resident Evil and Capcom for the time being. You know how they constantly do remakes, pointless spin on off media, and generally milk the tar out of it. So kudos to Naughty Dog. It's certainly warranted. However, it's disappointing how Bloober Team unveiled a new Layers of Fear game rather than Silent Hill. But it's not like Konami's fans haven't been let down countless times before. We kind of expect to be left in the dark, because I have to question if Konami even cares at this point. So, yeah. It's still crap. But it is what it is. That new Dead Space type game sounds interesting. So I must say, Summer Game Fest is certainly up my street this year!
  11. It's basically an upcoming PS5, mysterious spin off game that takes place in San Francisco. However, all there is thus far on show from Naughty Dog, is this concept art seen in the following presentation. It evolved from the previously confirmed, but scrapped 'Factions' mode.
  12. A fantastic job on Naughty Dog's behalf. 🙂
  13. Anyone expecting Silent Hill from Bloober Team last night, just consumed another plate of disappointingly bland chicken, so to speak. But this has more salt, so it doesn't taste too bad.
  14. I really didn't like what Capcom did to RE7 and Chris. Because Chris was beefed up looking in 5 and 6. In 7 when you see him get off the chopper and he talks to Ethan Winters, he looks absolutely nothing like Chris from when Roger Craig Smith played him. Total stupidity. But Capcom of course, listened to the outpouring of their backlash, as the guy playing him in RE8 sort of looks like the Chris model from 6, just older to reflect his current age, or at least his age at the time. At least he is more identifiable that way. But come on. How stupid was Capcom being to use the RE Engine as an excuse for what they label as photo realism? Even his showing up and all, felt so random. It's like they just needed a main character involved in the already separate plot, or they wouldn't think people would call it much of a RE game. It just isn't anyway. But I mean, even still...
  15. Personally, and this is a very unpopular opinion, but I always seen RE6 as being more along the lines of RE than 4 and 5, even if 4 and 5 are clearly the better games. Because in RE6, some sections have you in cities across the world, with zombies infesting the streets. 5 only had zombies briefly in the DLC, inside the catacombs. So 6 is definitely worth noting down. There is even a section where Leon is at a gun shop with these civilians, but they die trying to escape. Although, yeah. 6 is garbage in general. It's like an action flick, directed by a drunk Michael Bay. It's terrible. It is also a rip off of Gears of War 3.
  16. If you play the others though, 4 is a noticeably different type of game. But I honestly think that if people love 4, they should naturally love RE5 just as much. Yet many don't enjoy that one for some reason. They play exactly the same, however. And 5 stars Chris Redfield. Jill shows up. I think it's arguably better...
  17. Well, RE4 is usually the one that many fans say is the best. There's a lot of gamers who in fact started with 4 and couldn't get into the rest that were released beforehand, for being too outdated, or whatever. But I do find 4 is quite overrated. It's stupid how just about everything you kill in the game, then drops something. The older RE games were perhaps not known for their amazing writing, but they were still somewhat grounded in realism. For they didn't have enemies releasing items upon their demise. Nemesis was the only one, or the Mr. X tyrant.
  18. I still say Capcom is milking RE into the ground. Eventually, they will run out of games to remake, and then they'll probably decide to remake the first remake, as a third person shooter. Because the 2002 remake has fixed camera angles, and they could just make excuses about how nobody likes that perspective anymore. Which isn't true. But okay. Capcom would do it for the money, which is precisely why they remade 2 and 3, being honest. They should focus on doing new games like the Revelations side series, so we get new storylines, or ways to clear up the many plot threads that they have left in the air for going on many years by now. Not just constantly rehashing classic titles, because it's easier than coming up with something original.
  19. Companies should always have everything planned out first. The cost. The pay packs. The development schedule. Etc. If you don't have that, then you'll be lost.
  20. They didn't reveal anything about the RE8 story DLC. Just hinted at VR support coming in the future. Although they could show it during Summer Game Fest, which is set for next week.
  21. They published these spin off games, but did not create them, in-house. They leased out the license to whoever made the Rainbow Six Siege games for the 2012 game called Operation Raccoon City, and the result was a colossal failure. Fortunately, it wasn't canon anyway. That's just it. Why waste money on milking the name? If they're that loaded with cash, what was wrong with Capcom doing genuinely good side story games to attempt to clear up the plot points forgotten from a lot of the prior games? You know? Billy Coen vanished and whatnot. What happened to those characters we had introduced, such as Sheva and Josh? We'll probably never find out... I really do think their ideas have seen a decrease in quality, so remaking the games people made into a commercial success to begin with, makes for little effort on Capcom's part. But it's kind of annoying to see a company become so obsessed with banking off of our nostalgia. Grab a plate, while the food is still hot. You know? They just know the fanboys are so easily hyped up. It's kind of sad...
  22. Apparently, this happened to other games they worked on, and then they were never completed.
  23. Welp... Blue Box Game Studios may as well abandon Abandoned. 🤤 https://www.gamespot.com/articles/blue-box-dev-behind-ps5s-abandoned-misled-fans-solicited-business-deals-in-toxic-chatroom/1100-6504049/
  24. Capcom has occasionally done it as well. Umbrella Corps. Operation Raccoon City. M-Two who worked on RE3, are talentless, as they really made a mockery of the original from 1999...
  25. Actually, the original game had 5 sequels, a reimagining of the first game, and a prequel. Only the first four games were developed by Team Silent, with each subsequent entry being outsourced to various development teams.
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