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Knight Plug

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Everything posted by Knight Plug

  1. The movies are a bit similar to the games, but more so loosely connected. I didn't like the portrayal of some of the game to big screen adaptions of the characters. For example, they made Barry into a wuss. But they are okay movies if you just like them as general movies with zombies, and over the top action.
  2. Unlike RE4 though, I think Revelations 2 was a way more atmospheric third person horror game upon its release. It actually felt creepy in parts, even if other protagonists were helping you. Definitely a very underrated game. But what I don't get is how RE6 is universally panned, when that's a game that gave you more control, and while it was action heavy, it was about a virus, and the plot even had zombies in Leon's campaign. So I don't get how 4 and 5 are praised, while 6 is rarely talked about anymore. 4 and 5 were about the Las Plagas, but that point in RE's history didn't have anything to do with the previous games about Umbrella. Somehow, Capcom just worked a strange story around that, and introduced classic characters again. But besides that, there was little resemblance to any older RE game like CV, or Zero.
  3. After Revelations 2, I was briefly pleased that they were gradually getting back on form. But I don't know if they will follow up to that game. It's one of my favourites now...
  4. CV is a very long game. It feels like RE2 in a way, as you spend a good portion of the game as one character, before changing to the other one, with a third character briefly controllable. That being Steve Burnside. If Capcom officially remade it, they would have to take into account the approach to making it just as lengthy.
  5. I have completely lost interest in talking about Resident Evil these days. To me, it's a dead franchise. It became that way because of the changes since 2005. Once they zapped away the identity it had to start off with, because they just wanted to follow the latest trends, they just made it become so silly. It's not really dead, though, as they still make games. But it's just when you look at where it all started in 1996 to where it's ended up, I don't know. It's kind of just a pile of nonsense in my eyes. But hey. Why should Capcom care anyway? They just laugh all the way to the bank.
  6. What do you think of the RE sub-forums over at GameFAQs? Trying to have a logical conversation, chat or whatever with those users, is a lost cause. You can tell that these members likely never even tried any of the games with the fixed camera perspective, going by all the shilling they do on there. It's rather telling, to be honest. After you post, they reply with all of this nonsense, accusing you of having an alternate account. Like, really? I don't need to sign up multiple profiles to attempt to win a debate with GameFAQs of all sites, as that's classed as cheating and is really incredibly pointless. Oh my Lord.
  7. RE4 is a fun action game, even if it does feel dated. But in terms of the overall plot, I have never been a big fan of RE4, because they it moved the franchise away from its horror origins, and killed off Umbrella in an unsatisfactory way. On the other hand, it probably saved the franchise, because I think horror by itself is a very niche genre, and action games have a broader audience. So Capcom kind of sold out, but it was beneficial for the future of the series. Had they kept doing games in the same manner, they'd be like Konami just now. So take the rough with the smooth. It was maybe a necessary decision. Now that Capcom was back on form with RE7, they made RE8 into action again. They said that it's because people found RE7 too scary, but I don't really believe that is something the vast majority would proclaim. People actually wanted RE to go back to the horror stuff, because RE4, 5 and 6 were devoid of the atmosphere of the older titles. So you can probably guess that RE8 is almost identical to RE4 because of the action oriented approach 4 utilised, so of course nobody would find it scary because they contrast with each other. To me, I think they just needed something to say if anybody asked Capcom upfront why 8 is the polar opposite to the style of 7. But this begs the question: What will they do for RE9? Will it be horror, action, or both?
  8. So what was the last RE game any of you played, and which entry do you like the most? For me, it's RE2 because it's overall just greatness. But I think the best looking one and the scariest one, is the first remake from 2002. That's nearly 20 years old, in fact. But hey, I don't mind that one bit.
  9. Sometimes, copying something can pay off. The Asylum is a company that makes "mockbuster" films, to slag off pop culture. Yet very occasionally, they can release something worthwhile. Like for example, Z Nation is supposed to be a copy of The Walking Dead with hardly any of the budget of the AMC series, but it has its fans. Me personally, I like it loads. But with Capcom, I guess I can see why they feel they need to stay relevant. They are in the top ten video games developers lists just about everywhere online, no doubt, so they cannot keep producing the exact same thing and end up boring. Even so, though. When you do something that's copying, it can feel shallow, because it doesn't seem all that original when you cut and paste everything across...
  10. Remember when Ash and Misty found Brock, and when they asked about his time with Professor Ivy, he would say, "That name" out of annoyance? 😅 Something went on us between them. Poor guy!
  11. I don't know if they can. Putting a winter section in the game where you hunt rabbits is not really something you can add copyright to. The same with the enemies. They just do similar things. So not sure how it would hold up in court. Like, I don't think John Carpenter could prosecute everybody who makes a slasher film, insisting they are blatantly copying his work, because of a similar concept. Capcom will exploit these loopholes any way they can. I don't play a wide range of games, but after I heard what people were saying on YouTube, I discovered gamers had made similar discoveries to my own, further proving they just follow the latest trends.
  12. I'm not on my laptop just now, so it's hard to compose this message with screenshots and stuff, but here's a few videos for comparison. It's hard to find the exact points for everything I talked about, as people just post the gameplay without specifying the parts. But trust me - Capcom copied Naughty Dog...
  13. In Resident Evil: Revelations 2 (which I will admit, I loved), you go to a dam. Something isn't functioning, so you cannot cross the water. You need to repair something. Just about everything else is the same. You use a work bench. There's even a part of the game where you hunt rabbits in the winter, like what Ellie had to do. Since Capcom's game came out in 2015, there's no way people can say they didn't rip off a game that was released only 2 years prior to this, in 2013. The Vulcanblubber is a mini boss and is almost the same as the Bloater, really. There's only a slight difference. Vulcanblubbers launch fireballs, but the Bloaters toss fungal spores as other Infected chase you. After the fight ends, you leave via a window in almost the same position to the left side. So it's certainly copying, as the Afflicted basically are the same as the Infected. Ha-ha. Ooh, Capcom!
  14. How original. https://kotaku.com/resident-evil-6-vs-gears-of-war-3-a-slide-by-slide-co-5948537 Ah, so Capcom was copying Gears of War after all! 🤣 It's not surprising. Capcom is always copying something. Hell, even RE7 which people claimed was a return to form, just copied scenes from different classic horror movies. So that's not innovative at all. But hey - I know just about everybody else out there will constantly defend Capcom. Except people like us, of course!
  15. Nah. I don't think Capcom can rebound from their past failures. To be honest, these remakes and first person games are probably all they have left. They're also never going to clear up any of the loose ends, like those in games such as RE6. Any game that ends up a failure, they ignore it, but it's still considered to be canon. I think Capcom and Konami go hand in hand anyway. Years ago, Konami decided to be stupid and let go of Team Silent. That was truly the end of the Silent Hill franchise, and not just because of their massive falling out with Hideo Kojima, which happened much later on. Yet people seem to think Kojima was the mastermind behind the series from the beginning, when he wasn't. He only worked on one game, where we received nothing more than a demo, for a game that was ultimately cancelled. But Google his name. He is talked about more than Team Silent is. That's rather sad. Of course, that he left, certainly didn't help matters. But Konami were on a slippery slope beforehand. So in a similar way, Shinji Mikami not being with Capcom any more, is why Capcom is free to disgrace it more and more. But really. Konami ruined the series long before Kojima's departure. Capcom's obviously just going with the flow today, and copying everything. Hence their lawsuits.
  16. If anything, they will butcher it, just like the RE3 remake was a disaster. In fact, it's not even really a remake anyway, since they cut out so much of the original game. Just nothing more than another reimagining, half-baked for the sheep that don't understand it's another cash grab. However, I do support the idea of improving the shooting and gameplay overall. You know? The aiming in the original is pretty lousy by today's standards. But otherwise, I don't think it needs to be remade. There's some stuff they could change, though.
  17. Well, RE 3.5 (the early RE4 that got scrapped) was supposedly going to be quite "supernatural" in nature, but I think there was a virus that made you see things, so that was the actual culprit, and not because of real ghosts being a threat. Had they done that, people would have been so irate that a franchise based on science ended up selling out. Was meant to have an invincible Hook Man that pursued Leon as well, and there was living dolls. Something tells me Angie (the living doll in RE8) may have been inspired by that. But RE 3.5 certainly inspired Devil May Cry. But anyway, the Van Helsing type BS that Capcom inserted, doesn't belong in RE. I also think RE8's storybook intro was like watching a Tim Burton movie. Not the biggest fan of RE8, as it doesn't feel like a RE game. Even less so than RE7 is, although some of that game was also pretty stupid too, like when that old guy in the marshes finds a metallic, power glove just sitting around, which he uses on his mutated brother in a boxing match. That was so LOL, it was beyond cheesy. I get that RE has alway been campy, but I'll always prefer the George Romero feel as opposed to the backwoods, cannibalism crap, and the mould monsters, and everything in RE8. Like when you see Heisenberg becoming a Transformer-ish boss, and you use that massive tank. That entire game is so dumb, it's beyond comprehension as to why fanboys constantly defend it. And for once, people on GameFAQs actually sided with me when I made a thread there to mention how this ridiculous stuff is wrecking the series.
  18. Yeah. People keep reporting on it as if Capcom anounced it were underway, but they haven't even really confirmed anything. On a side note, it seems that the Switch game may not be cancelled, but there just hasn't been an update about the development. RE4 isn't even quite 20 years old yet, so I don't see the need to remake it in this much of a hurry. Maybe by 2025 to be in line with when it originally released, but it would make no sense to totally skip over remaking Code: Veronica first. CV after all, is a very important sequel where Chris is reunited with Claire. For the sake of keeping the fans happy, I think not going ahead with it would just muck up everything they've been working hard at. RE4 also has nothing to do with Umbrella's downfall, so maybe this is the time to right some of those wrongs. Not that I'm all that keen on the remakes anyway. They are not new storylines. It's merely signs of a company needing to depend on nostalgia driven gamers, who want a new take on something they can never let go of. But really - I'd just recommend playing the classics. Nobody who truly loves retro survival horror titles could care less about the camera angles, the tank controls, the cheesy dialogue, and all the other things people say is old, and needs "updated" and sundry, and hereby, ruined as a result.
  19. Scream Oh my God. Absolutely pointless, and feels like a repeat they did as a cash grab. Which of course, isn't surprising. All Hollywood ever does is make a quick buck off of a legacy title. What's sad is, Wes Craven passed away years ago, so they are doing him dirty as well. Was not even scared once. How can the same s*** happen to the same people this many times anyway? This suggests they can just keep doing more and more sequels about the same milked to death premise. A large disappointment...
  20. I know, but I am really sceptical about whether they can do any successful remake. They've shown that (with the exception of the first remake from 2002), that they're incapable of even keeping to the source material. When they remade RE1, they kept it the same, but expanded upon the premise in a way that was refreshing, and so that was a decision that was well received. The recent remakes overhauled everything, but then when it happened with both RE2 and 3, people chose only to offer harsh criticism for RE3 only, and not so much RE2. Don't see the necessity in Capcom remaking RE4 when it's already available on pretty much everything as it is. Of course, it could be argued that it has very outdated gameplay, so maybe that's one benefit to bringing it back. But in general, that game isn't even a true survival horror game anyway. They basically turned it into this action adventure game where enemies drop ammo, and you buy weapons from a vendor, which also isn't something that I feel belongs in horror games, because then it's obviously not really coming across as horror. Even the back of the case for the GameCube release says, "Forget survival horror". They knew that they put the genre on the guillotine, and just when you thought RE7 was restoring the franchise back to its the roots, RE8 went back to the precise formula people asked to be changed. It's surprising how people like RE4. I think it's a good action game, but it has no correlation to anything RE otherwise. I even think RE5 and 6 have a somewhat better connection to RE than 4 does, because of Wesker and the flowers in Africa, which was supposed to be where the T-Virus originated from. But it's a strange fandom. Some of the games that should receive more recognition, simply don't. So you could say RE4 is the one that's praised the most, making it come across as being kind of overrated.
  21. Despite Joel's death, I didn't find the game otherwise unenjoyable. I actually cannot wait for a part 3.
  22. I know. They are total money grabbers. Have been for years, in fact, so why should we complain now? Capcom would get more sales by putting it on consoles and handhelds. They do that anyway, but there is a longer wait for consoles for some reason. Seems kind of dopey. I even suspect Naughty Dog is gonna go the same route with their remake. And that TV series and director's cut of the second game. Rehashing the same story for multiple mediums. Sure, it could turn out jiffy. But it is relying on the reception of something already established. I think they realized killing off Joel was not wise.
  23. I hope they didn't cancel Revelations 3, as that's one of RE's saving graces. OK. Half these news articles keep disappearing on me, although it doesn't quite say if it was axed. https://gamerant.com/resident-evil-revelations-3-spinoff-episodic/
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