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Voltairus

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  1. Like
    Voltairus got a reaction from Knight Plug in The Resident Evil 3 remake was a dissonant hodge podge of shoot-em-up and survival horror but it missed the mark on both   
    Initially, I was blown away by the graphics. It starts off in first person, and for those few minutes, it felt like it was going to have a feel similar to 2017’s Resident Evil 7. But even when it switched to the third-person, over-the-shoulder viewpoint we’ve gotten used to in the series, it wasn’t disappointing. The controls, graphics and atmosphere all felt very similar to the Resident Evil 2 remake. All was well.
    Even when I had my first encounter with Nemesis, everything was good. The character models were excellent, and so was the detail put into the environment. The first bit of the story was great, and I was hooked.
    But then I started fighting the zombies. 
    Good lord. They added a button combination for dodging the zombies. Can’t dodge for one reason or another? Too bad, here’s a bunch of damage. Want to try and take them out before you get too close? Good idea, hope you have a full mag to dedicate to headshots. And even if you do, here’s a zombie sneaking up on you from behind. Nice try, you old, fuckin’ casual.
    Full review: http://gyglounge.com/resident-evil-3-remake-review-shoot-em-up-filled-with-frustration/

  2. Like
    Voltairus got a reaction from kingpotato in FF7 Remake is better than expected because it distanced itself from the original   
    Remaking an old game is both a huge compliment and a biting insult. 
    On one hand, you’re saying that this game is a beloved classic, and we need to devote resources toward recreating its brilliance for a modern audience. But then again, you’re also saying that this game doesn’t hold up to today’s standards, and it needs an update to remain relevant. Whether it’s simply a cosmetic makeover (like most HD remasters), or a ground-up overhaul that changes the game’s design (like Resident Evil 2 and 3’s remakes), the message is clear: these remakes are meant to replace the originals.
    That’s what most people assumed Final Fantasy VII Remake was going to do. A straight retelling with prettier graphics and a new battle system would’ve been well-received, and for much of FF7R’s runtime, that’s exactly what it is. But by the time the credits roll, you realize that this game was never meant to be a replacement to the PS1 classic. In fact, I’d say that only people with at least a passing knowledge of the original game will fully grasp what the remake is trying to accomplish. It’s a companion piece, a love letter, a reverent yet subversive remix. It’s not the game I thought it would be, and it’s all the better for it.
    FULL REVIEW: http://gyglounge.com/final-fantasy-vii-remake-a-refreshing-twist-on-a-classic/

  3. Like
    Voltairus got a reaction from Crazycrab in FF7 Remake is better than expected because it distanced itself from the original   
    Remaking an old game is both a huge compliment and a biting insult. 
    On one hand, you’re saying that this game is a beloved classic, and we need to devote resources toward recreating its brilliance for a modern audience. But then again, you’re also saying that this game doesn’t hold up to today’s standards, and it needs an update to remain relevant. Whether it’s simply a cosmetic makeover (like most HD remasters), or a ground-up overhaul that changes the game’s design (like Resident Evil 2 and 3’s remakes), the message is clear: these remakes are meant to replace the originals.
    That’s what most people assumed Final Fantasy VII Remake was going to do. A straight retelling with prettier graphics and a new battle system would’ve been well-received, and for much of FF7R’s runtime, that’s exactly what it is. But by the time the credits roll, you realize that this game was never meant to be a replacement to the PS1 classic. In fact, I’d say that only people with at least a passing knowledge of the original game will fully grasp what the remake is trying to accomplish. It’s a companion piece, a love letter, a reverent yet subversive remix. It’s not the game I thought it would be, and it’s all the better for it.
    FULL REVIEW: http://gyglounge.com/final-fantasy-vii-remake-a-refreshing-twist-on-a-classic/

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