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Reality vs Adventure

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Posts posted by Reality vs Adventure

  1. I don't understand. What kind of 'dark patterns' are they talking about? Loot boxes is one thing, but 'dark patterns' is an entirely different ball game. First off, if the kid has autism, then they can pick up patterns on just about anything, so that is a personal health issue. Besides loot boxes, what exactly can be addicting in algorithms? It's a video game. I'm just not seeing it. Every single game I've played, I just don't see 'dark patterns.' Are the parents crazy or something? Who exactly is suing? Are they those far right freaks that hate pink candy and pink pop tarts thinking it turns people gay? Beware, the USA is full of crazies who are hyper paranoid. Be careful, your music may have subliminal messages too. Bwahahahaha. 

     

  2. 13 minutes ago, killamch89 said:

    I also never understood why Saints Row went the route of turning into a supernatural game with Saints Row IV. If I'm being honest, even though I liked some of the abilities, it kind of turned me away from Saints Row as a series.

    It's pure fantasy on the streets. They said, fuck reality. Things are so fucked up, let's mock a somber society. I will always love Saints Row for that, which few saw it. 

  3. 12 minutes ago, killamch89 said:

    Unfortunately, Saints Row has been completely destroyed reputation-wise by subsequent failed launches. Drivr and others have been out of commission for decades so they don't really have any competition.

    Yeah, Saints Row is amazing entertainment and reaches beyond GTA in its satire, but the developer is now gone which leaves Rockstar on a high horse that doesn't buck. 

  4. Last RE I played was 7; it was good and it terrified me. But I'm all burnt out of the chasing you games and running around for puzzles. That is the direction RE has taken and always has been. Chases and run around puzzles. If they stopped with their little puzzles, and had a progressive game where you keep moving forward, they would have the best horror game. But I'm done with RE. 

  5. Us humans have fell in love with technology. We worship technology. Our brains think fast and require fast information. We are seduced by technology. Everything you want on demand. At what cost? Are we saying goodbye to organic hosts? Does technology entertainment us more than organic humans? 

  6. Those are some pretty terrible games reading the description of them. The one I'd go with that's the most idiotic game that never should have been made is Super Columbine Massacre. What the hell were they thinking? It's like if they made a video game today called Super Uvalde Massacre. Uvalde is a recent school shooting where police proved to be cowards and let the kids die. It's like some idiot would make the game where a parent has to escape the cowardly cops to rescue their child. I'm surprised Alex Jones' game didn't make that list since it's all about ki11ing your political opponents.

    I don't know about any game that wouldn't cut it today. On one hand you have free speech rights to make a game, on the other hand a bunch of fanatics want to ban everything they don't like that goes against their religion or political views. So it's all up in the air at this point. You ain't seen nothin yet.  

     

  7. Religion isn't necessary for anything. It's just people pounding their chest thinking they are morally superior while they always call for blood. It belittles human intelligence, rationality, science and progression. Put it this way, when the world fell into the Dark Ages, it was because of religion and all the sciences, philosophy, art were oppressed from humans. Then what followed was a rebirth period or the Renaissance and look at all the great things that were accomplished. Then after the Renaissance was the Enlightenment period, known as the age of reason, where there was great emphasis on science and human ethics/individuality/rationality. Religion takes all those things away. It takes away rationality and critical thinking, takes away science and technology and healthcare, takes away philosophy and human rights, takes away the arts, takes away liberty and individuality, takes away independence/freedom of mind, it takes away the natural evolution and progression of humanity. Religion is easily infiltrated by power seekers and authoritarians who exploit religion for sinister purposes. 

  8. 11 hours ago, The Blackangel said:

    If you want to permanently make the horse yours, all you have to do is put your saddle on it after you break it. That instantly puts you at level 1 bonding with the horse, which makes it as much yours as any horse you would get at the stables.

    That right there is great input. Sometimes things in the gaming experience is lost for one reason or another from not paying attention, or forgetting, or confusion, or whatever. But I vividly recall being able to put your saddle on a horse when you want. My experience though, trying to tame a horse, I am distanced from my old mount and things just go haywire from there once I have a new mount, which prevents me from saving it. 

  9. On 3/8/2024 at 8:10 PM, killamch89 said:

    Ubisoft have the cloud streaming rights to Call Of Duty for the next 15 years. I didn't even remember this happened - I'm not sure what Microsoft gains from this deal either. Maybe they plan to acquire Ubisoft in the near future and this is just a way to start the process.

    I haven’t even thought of that where Microsoft may have Ubisoft in their sights. Red flags. If Microsoft wants to accumulate Ubisoft, then we would have no doubts at all that Microsoft is seeking a monopoly, which they got away with a monopoly lawsuit twice now. 

  10. On 3/7/2024 at 8:32 AM, The Blackangel said:

    Where do you get the idea that you can't save your mount? You can keep 3 horses in the stables, and have a fourth one out to ride. You also can carry horse reviver in case your horse gets hurt severely so that you can save its life. You can also tame wild horses extremely easily. So I'm missing where you're getting the idea that you can't save your mount.

    The only fights I've ever been bucked off in is with wild animals like cougars and wolves. Never with assholes that want to shoot at me.

    In my opinion, the controls are extremely user friendly. You just need to get used to them. Once you do, they become second nature and you can do it in less than a second without thinking.

     

    I'm not trying to pick a fight, I'm just posting one fact, one experience, and one opinion.🙂

    I did come across as aggressive I think. You are right, you can save mounts. What I was trying to infer was that you can’t save them when you want. After taming a horse, you still have to make the adventure of saving it elsewhere. And you can easily lose it if you are attacked and bucked off, which you admit comes from a pack of wolves. Well those mother fuckin wolves are always around after you tame a horse it seems. It’s like stealing a car in GTA5 and fuckin spikes are in the road out of nowhere sending u flying out the windshield. 

  11. 5 hours ago, killamch89 said:

    BTW it was Activision that got acquired by Microsoft but they're both in the same category.

    Yeah but Ubisoft made a side deal with Microsoft somehow that was part of the entire deal with Microsoft/Activision deal, signed and stamped. No other developer got privilege like that. I wonder how it happened to include Ubisoft in the deal; kind of out there right? 

  12. That's hard to distinguish competition between the two especially since its from the same developer that has similar mechanics for the two games. It's a matter of taste or scenery. Both are legendary games. All I can say depends on my experience playing the two. Both are brilliant. I think there is better mechanic in a police chase than there is hunted by the law in RDR2. GTA5 you can smash into things but there is always a street to swerve into. RDR2 you can literally ride your horse to oblivion, get bucked off at the start of a fight, and left with your dick in your hand. So I will go with GTA 5 because it gives the player a little more control over situations. I think GTA 5 has better shooting mechanics. RDR2 was a bit chaotic with shooting and being able to revive your health with tonics which was not user friendly with controls. Both games lack the ability of save functions like saving a horse or car. That's the reality though they try to bring too gaming. And that reality is not necessary. In fact, not being able to save your mount or car when you want is a great flaw. But the developer wants to make a reality and make it hard. I'm not here to game to play Sims. I do not want a user unfriendly game. That is what RDR2 is and that is what GTA5 sort of is. GTA5 is a little tad bit more user friendly as a gamer. I don't game to be punished like RDR2 does. How is RDR2 different than a Soul's game? You get punished. I'd rather be punished driving my way out hanging out the window shooting at the mother fuckers. And that car shooting mechanic sucks with GTA 5. Damn. I'm dissing Rockstar. 

  13. 2 hours ago, killamch89 said:

    I used to love Ubisoft as well until in recent years when they've started to make all kinds of idiotic decisions and consistently trying to drive away us gamers.

    It baffles me sometimes the decisions they make for such a popular developer. They did make a big win though with the Microsoft deal, which granted Ubisoft special access to cloud gaming. I don't know how they managed that privilege, but it's a win for them. Lose some win some I guess. 

  14. 1 hour ago, Shagger said:

     

    It's true showing of just how sad the gaming industry is that I can swap out the word "Ubisoft" with just about any major player in the games industry and that statement would still make sense. I could even add a section on sexual harassment and employee abuse and it would still work.

    At this point, I also agree with you there. Game developers have a bad reputation when it comes to the way they treat employees. Ubisoft may be my favorite game developer, but their leadership needs a change for the betterment of employees. Ubisoft does have labor unions so I expect there are things in place to protect employees, so as a conscious consumer, to me that isn't grounds to boycott them. They have the tools needed to aid employees. Sounds shallow on my part, but if their union isn't protecting them, they should go on strike or vote for a new one that will. If they get oppressed at that point by the union and the company, then that's when consumers may be the answer to boycott. I don't know what all has happened there the past couple years so I don't know if things got better or not. If a developer had rampant abuse against employees without a labor union, then they may need some intervention to help them. 

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