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Steerminator

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Posts posted by Steerminator

  1. 1 hour ago, Withywarlock said:

    I think you're both right, in that one man's treasured mechanic is another's flaw.

    I mean, I get that everyone has different tastes.  Maybe I get too hung up on semantics, but..... It would be one thing if a person said, "I don't like the way this is designed.  I would enjoy it better if it were designed in -this- way instead."  That, to me, would be a totally subjective statement to make and is purely expressing an opinion on one's personal tastes, which is fine. 

    I think it is quite another thing, though, for a person to call something "a design flaw" or say that "it shouldn't be this way."  To me this is not subjective anymore; while it is still an opinion, it is expressing the view that there is something objectively wrong, and I take issue with that if I don't agree with it (which in this case, I don't).  And I feel like most people who have played A Link to the Past wouldn't agree with this either.

  2. So I'm basically venting my frustration here because I have nobody to really talk to about it in real life.  I always say that I don't really have any friends, but I actually do have one, but one who I can only tolerate in small doses.  The thing is, she has major anxiety problems (a thing she can't be faulted for), and I guess this carries over into the video game playing experience.  The thing is, I've dealt with people of this sort before, who get SO angry when bad things happen (i.e. they die a lot) in a video game and instead of acknowledging that maybe they just need more practice, they start complaining that the game is badly designed, is bad, unfair, too hard, or some other variation/combination of these things.  Or even instead of acknowledging anything at all, just remaining calm and not getting very visibly and audibly frustrated in my presence.  It really makes me extremely uncomfortable, and takes all the fun out of playing a game together for me.  I mean, the whole point of a game is to have fun, but with this kind of person, when they get like that, no matter how much you tell them to calm down and just relax and don't worry about how well you're performing, they just can't do it; they must continually yell at the game and complain about why its unfair and how "this shouldn't be this way" or "that shouldn't be that way" and inevitably, "I can't play this game anymore."  *sigh*

    She's a huge Zelda fan, and she was having one of her fits while we were playing this other game, when she started talking about how this reminded her of the problem she had with Zelda a Link to the Past; that its way too hard because enemies knock you like halfway across the screen when they hit you and you fall and die (her words, not mine).  I tried to say that its only seems very difficult because she's not used to that style of game, (because she really isn't.  She grew up on Gamecube and stuff after that, and has very little experience playing 2D games), but she -insists- that its a design flaw and a problem with the game, to which I could only try to hide my frustration.  All I could really say was that "there's nothing wrong with the game, you're just not good enough."  Admittedly not the best choice of words, but if I had said, "there's nothing wrong with the game, you just need more practice is all." (which is what I really should have said), it would have basically conveyed the same message.  Anyway, I guess that's the end of my rant.  Sorry for subjecting you all to this.

  3. I've been playing video games obsessively since I was 5 years old.  I don't think I ever could have imagined living life any differently.  I mean sure, at different stages in life  I've had to take a whole lot of time away to dedicate to going to school, and working a part or full time job, but no matter -what- I'm doing, the video games I'm going to be playing are what I look forward to at the end of it all.

  4. 6 hours ago, Patrik said:

    that's just a dumb thing and kills the fun in gaming, i used to nolife back in 2015, more than 10 hours a day (in Summer), ruined my school's stuff and my health as well, i'm against limiting your time because being that strict is annoying, but you should really realize that what you are doing is wrong before time passes, nowadays i spend around 3 hours in singleplayer games and it's way funnier than those 10 hours 😛

    I think this is largely a matter of personal taste and perspective.  I've been a hardcore gamer all my life; for me video games aren't a hobby, they're a passion.  If I'm not listening to music or watching movies in my spare time, I'm playing video games.  Its what makes me truly happy in life.  As long as a person is able to fulfill their responsibilities in life, and maintain good physical and mental health, then I don't think there is anything bad you can say about spending all one's free time playing video games.

  5. 13 hours ago, Reality vs Adventure said:

    Any game that has different endings or consequences from the choices you make. 

    This makes me think of Undertale.  In that game, once you get a certain ending, it makes a permanent change to all future endings you get, which cant 't be undone, if that makes sense.  I really hated that, hahaha...

  6. Well they're not MMOs, but many of the games I grew up with were extremely challenging games on the NES, like Ninja Gaiden, Ghosts 'N Goblins, Ninja Turtles (the one with the water level), etc.  Perhaps because of this I developed a great love for fun games that challenge me in the extreme.  Having said that, a game doesn't have to be challenging to be fun for me.  I've always been a big fan of Kirby games, most of which are pretty easy.  One of the best games ever made (in my opinion) is Castlevania Symphony of the Night, and that game isn't particularly difficult. 

     

    Having said THAT, if there's one thing I cant stand, its a game where there is literally no incentive not to die.  There aren't a lot of games that I would describe in this way, but there's one that is very popular that I can think of off the top of my head:  Diablo 3.  In this freaking game when you die you can respawn infinitely on the very spot you died at, without the enemy(s) regenerating or anything .  If memory serves, the worst case scenario is that you might have to wait a minute or two before you can revive, and the only loss you actually do suffer is to your weapon durability.  So, if you stand in a spot and die over and over again eventually your weapon will break and you'll deal a lot less damage.  But you can still just keep standing there and hitting whatever you're fighting until its dead.  So it makes it seem pretty pointless to putting in any effort in the first place.

     

    Oh yeah, the game with the highest risk... Well, I dont know.  Ive played so many games it would be virtually impossible to pick one.  One that comes to mind though is Azure Dreams.  This is a roguelike-type of game where you keep going into this tower, and you always start at LVL 1.  There are weapons you can find and level up, but if you die in the tower, you lose ALL your items.  I know Terraria has a hardcore mode.  Ive never been a fan of that kind of thing though.  I mean, I love a good challenge, but I also love being able to make progress.

  7. Hi everybody.  I'm not sure if coming to this forum (or another forum period) was the right choice or not, but I'm trying it out for now to test the waters.  As I said I've been a video game fanatic all my life.  I started with the NES when I was 5 years old, and now I'm 34, so... yeah.  I like most genres of games, but my favorites tend to be RPGs and Action/Adventure style games.

    For the last couple months I've been addicted to this game called Genshin Impact.  Its really strange, for me, for there to be a whole genre of video game I've never heard of, but I've learned that there is:  Gacha (or as people often like to call them, "mobile", which kind of annoys me because Mobile is a platform, not a genre).  I learned (and am in a sense still learning) all about this mobile and Gacha stuff from the other forum that I'm coming from, which is actually the official forum for Genshin Impact.  Its a game that I recognize as having a great many serious flaws (apparently almost all of which are typical traits of these "Gacha" games), but I like the positives of it too much to stop playing entirely.

    Basically, my reason for wanting to come to a different gaming forum (and a more general one) is because I feel like I've gotten attached to coming online to the forum and talking about the game I'm playing regularly.  But maybe half of the people there seem to have a completely different mindset towards video games than I do, like they've never played "normal' video games before (even though many of them claim they have).  I've been the recipient of much adversity and even hostility for simply attempting to constructively criticize the aspects of the game I dont like, even though I spend just as much time talking about the things I do like, or talking about things that maybe could be improved.

    I guess my hope was that at a more general forum, people would be likely to be more like me, and see things more the way I do, and most importantly, not be dicks when I share an opinion that people don't like.

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