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Posts posted by staticradio725
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On 2/12/2021 at 5:53 PM, m76 said:
And Mass Effect Andromeda as well.
I concur on this one. I understand the original trilogy was highly beloved, and it would have been nearly impossible for any spin-off game to recapture that lightning in a bottle. While there were certainly things about Andromeda I didn't like, I don't think it was the massive trainwreck everyone treated it like it was, and I actually really enjoyed playing it.
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I starting gaming when I was in college back in 2013-ish, and I started with M-rated games, so obviously cussing in video games was always normal in my world.
Here's something along a similar vein, though: I remember being quite surprised by the amount of nudity in Dragon Age: Inquisition. Especially when compared to the previous games in the series, in which everyone's underclothes stayed firmly on during the romance scenes (despite those games also being rated M).
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One of the Bloons Tower Defense games, don't recall which number it was in the series.
Don't judge me, my brain needed to decompress and those monkeys are adorable 😄
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If we're including the non-animated ones, definitely Pirates of the Caribbean. It's just a fun movie, there's no other word to describe it. Shame they never made any sequels * cough *
Showed it to my sister once, and her reaction was, "The swordfights went on a little long." The movie is called Pirates of the Caribbean, sis. I don't know what else you were expecting.
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I own an xBox 360 (ancient), an xBox One, and a PC (not a gaming one, just a regular ol' laptop). I've never encountered a scenario where there was a game I wanted to play that wouldn't run on any of those platforms.
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I don't really have a good answer for this question, but it reminded of that one time I went to the Boston-ish area of Massachusetts for a funeral, after having sunk 500+ hours into Fallout 4 by that point. It was very surreal, driving down the interstate and seeing all the familiar location names on the highway signs, locations I was only familiar with because I'd seen them in that game. "Ugh, no, we can't stop in Concord." "Why?" "Preston is there, he's gonna make me fight a deathclaw in a power armor suit... Look, it's a whole thing, OK?"
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4 hours ago, The Blackangel said:
What breed of pig? Because this sure as hell isn't a farm pig. Those things are so god damn stupid they can't see an open 16' gate, or remember where they get fed. I grew up on a stock farm and have raised a lot of animals. The only animal I ever worked with that was any dumber than a pig was sheep. I'm not counting birds in this. And we raised just about everything.
I live in a very farm-heavy area, and I concur wholeheartedly. Pigs are dumb af, and that's even compared to other livestock.
To be fair, though, I think a lot of different animals can be trained to do various tasks in exchange for a reward. What I'd really like to see is what would happen if they tried this with monkeys.
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I feel like this has largely been replaced by console commands, at least for PC. Not that I'm complaining or anything. Console commands are way easier to use than old-fashioned cheat codes, as was already mentioned above.
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Hi there, welcome! *fist bump *
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I didn't really get into gaming until I was in college, but I have fond memories of watching my dad play the original King's Quest by Sierra on our chunky desktop computer when I was a child. Internet was still dial-up in those days, so it was easier for him to consult me for help than to find an online walkthrough, since I was sitting right next to him. Climbing that beanstalk was harder than any boss fight.
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You people are mad xD
Longest I ever did in one sitting was the ending of Mass Effect 3, back in college. I was determined to finish the game that night, but didn't realize how long the ending was, and didn't want to break the emotional immersion by stopping and coming back to it the following day. I just remember thinking, "This has got to be the last wave of enemies before the final boss... right???" about twelve times.
(Joke was on me, there was no final boss in that game, only Marauder Shields and the Three Huskateers.)
Anyway, I think it was between 4-6 hours, but that's a lot for me, considering I usually don't spend any more than two hours in front of my console at a time.
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I knew a girl in college who used to dip french fries into vanilla ice cream. She insisted the salty/sweet flavor combo was awesome, but personally, it's the texture that would turn me off. Maybe it depends on what type of french fry?
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And even if you can't get it back, she can still survive the suicide mission if you make the right choices. My memory could be wrong, so don't quote me on this, but as long as you don't pick her for any of the roles and just keep her in the background the whole time, she'll probably be OK.
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I can't find a clip of it right now, but Saren's little temper tantrum at the very beginning of Mass Effect 1 always held a special place in my heart. The subtitles are just the cherry on top of the sundae. "Grrrr! Arggh! Raaaagh!"
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On 2/11/2021 at 6:58 AM, Empire said:
The original Doom. I appreciate its importance in video game history, but I find it unplayable and have never summoned the will to get past the first level. OK, it's from 1993, but it's just too primitive for me. I do like the theme music, concept and art style though.
I kind of feel this way about the Beatles in terms of music, honestly. Like, I appreciate the impact they had on history and on the music industry in general. But their musical style is just not my jam. Yet people get all up in arms the second you try to say anything less-than-positive about them. I definitely agree that Doom is on that level.
I've got a bad case of hype aversion, where if I spend too much time hearing the general public or my social circle gush about something, it will make me not want to play it. Especially if my first introduction to the thing is the gushing, and not anything about the game itself. There are tons of games like that for me: Minecraft, Overwatch, Fortnite, Animal Crossing, to name a few. Eventually, once people stop talking about it, I might get around to playing it, but it will be a few years, at least.
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I honestly hadn't thought of simulation games when I first saw the title of the thread, but you're totally right. I have way too many hours dumped into Sims 4 and Prison Architect than I'm willing to admit to. Neither of those games really have a clear win condition, you just always strive to grow and expand.
I find those types of games to be really good for unwinding at the end of a long day, when you just want to do something chill and mindless (and you're like me and you're not really into TV or movies). I used to just boot up Prison Architect on Steam and just kind of watch my tiny prisoners going about their business. Like watching a fish tank. A murdery, gang-infested fish tank.
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Personally, I never have this problem. I never have a moment where I want to sit down and play a game but don't know which one. Either I've bought a new game and I'm sitting down specifically to play it. Or something, somewhere in my life or during my day reminded me of an old game I had played once, and I think, "Huh, I want to go back and replay that now," and so I do. If I ever sit down in front of my console, it's because I have a specific game in mind. Maybe I just have less free time than you guys? xD
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I think it really depends on the context. Generally, I like games without clear objectives / goals. I like to explore. I don't derive a lot of enjoyment out of being ordered around. Go to this waypoint, kill these enemies, lather, rinse, repeat.
On the other hand, I only like exploring when I'm not penalized for doing so. If I'm in a situation where I'm being repeatedly killed by some threat and the game isn't telling me what I need to do to solve that situation, you bet I'm going to be frustrated.
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22 hours ago, Patrik said:
They are already, once my mom saw me watching a GTA V gameplay (vanilla game, no mods at all), and she thought that was actually a movie lol, for no gaming people, it's pretty hard to spot the difference instantly
Absolutely. I was playing Mass Effect: Andromeda once, and my mother happened to stop by. She's not a gamer at all, and she was like, "Wow, these graphics are amazing!" And I was like, "Really? Because people actually complained about them when this game was first released lol."
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I agree with other folks about the bugs. The only reason I can ever see myself not finishing a quest is if it's bugged, or if I lose out on a significant amount of other story content by completing it (and sometimes not even then).
I can't be the only person who is driven absolutely crazy by a random unfinished quest sitting there lol
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On 12/25/2020 at 10:35 AM, The Blackangel said:
Life size statues of favorite characters would be really neat. Expensive as hell obviously, but still really cool to have.
When I was younger, the local FYE at the mall had life-size statues of Batman and Harley Quinn from the Arkham series of games. They were obviously like hundreds of dollars, though, so nobody bought them and they just stood in the window for years. Eventually the store closed down, obviously, because it was an FYE. I considered buying that Harley Quinn one once it got super marked down, but then I realized I would have nowhere to put it. I wonder where they ended up.
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I know people who fall asleep to Let's Plays, but that was never me. As far as I'm concerned, if you're watching a Let's Play on YouTube or Twitch or something and you fall asleep to it, it can't have been too terribly interesting xD
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5 hours ago, Empire said:
I absolutely adored Alan Wake (past tense because it has been a while since I've last played). The gameplay was fine to me because it wasn't so much the shooting itself that I looked into for variety, than the situation I was put in. Sure, the shooting and dark/light/shoot mechanic doesn't change much, but the scenarios and context are what changes up. And the taken being able to show up in seemingly any object adds to that terror of the unknown and unexpected.
I cared less about the gunplay because I valued the game more as a horror/thriller experience, than anything. The amount of times I felt sheer anxiety about escaping my situation, or rushing to my objective because I was that invested in it, made the game so memorable. The shooting mechanics were just a vehicle for that experience.
Agreed. I remember so much panic running after seeing a streetlamp in the distance. Sprinting like a madman with only one sliver of health left and about twenty Taken on my heels. xD
I remember enjoying that particular save point mechanic, actually. And that one level with the rock concert stage 😄On the other hand, while the idea behind the game was definitely solid, I did think some of the characters were a bit cliche. Or a lot cliche. Tough sherrif lady. Comic relief sidekick. Love interest with no personality. Granted, I feel like a lot of the characters in this genre tend to be on the cliche side in general. But if we do get a sequel, I'd definitely be happy to see some better writers on board.
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I'm actually super hyped for that. It's been a long time since I played it, but if I remember right, the ending of that game left a bad taste in my mouth. Didn't he get stuck in some eternal eldritch limbo under the lake at the end? Would definitely be interested in seeing a continuation of this story. Just so long as I don't have to fight anymore impossible possessed construction equipment xP
Games you loved, but ended up hating as an adult
in Gaming Forum
Posted
I was a big fan of the Syberia series of adventure games as a child, and I went back and attempted to play them again a few years ago.
I remembered there being this one character who was my favorite, and I was excited to get to the point of the game where I met him. When I finally did, the second he opened his mouth, I was like, "Oh God, I'm going to be stuck with your annoying ass for the whole rest of this game, aren't I?"
Spoiler alert: I totally was
Long story short, those games did not hold up to my beloved childhood memories.