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Ubisoft's Skull and Bones Development Has Been An Anthem Level Nightmare According To Former Devs

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Why does this sound so much like Anthem's development issues? And the game has been in development for 8 YEARS?! I can't see a happy ending to this one either. What are your thoughts about Skull and Bones Development. This has been a month of nightmarish PR for Ubisoft.

 

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To think that during this whole time whole skull and bones remained directionless, Rare got Sea of Thieves out, have supported the game for a couple good years now and even got a crossover with PotC.

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I was VERY exited about this game when it was first announced.  The whole ship battles and mechanics from Assassin's Creed Black Flag expanded into it's own game with multiplayer and I heard at one point there would be a campaign and PVE as well.  It sounded like a dream game... but now it seems to be a nightmare.

 

If Ubisoft do release this it will likely be just slapped together to make up at least some of the development costs, and that's really sad.  I feel sorry for the devs because this still has a lot of potential that might be forever lost.

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5 hours ago, skyfire said:

I think the effort put into skull and bones must not be as expensive as the anthem though. Anthem was kind of financial disaster. 

 

Did you watch the video? Anthem has been estimated (not confirmed) to have had a budget of around $100 million.  Ubisoft have already spent $120 million on Skull and Bones and it's still at bare minimum 3 years away from release.  They've changed directors, fundamental concepts, re-started and re-tooled multiple times.  It is a financial hell hole that Ubisoft stand little to no chance of making any money on.

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9 hours ago, Crazycrab said:

I was VERY exited about this game when it was first announced.  The whole ship battles and mechanics from Assassin's Creed Black Flag expanded into it's own game with multiplayer and I heard at one point there would be a campaign and PVE as well.  It sounded like a dream game... but now it seems to be a nightmare.

 

If Ubisoft do release this it will likely be just slapped together to make up at least some of the development costs, and that's really sad.  I feel sorry for the devs because this still has a lot of potential that might be forever lost.

I was filled with excitement when they first announced it in 2013 and it wasn't until I heard the name and read some of the articles the other day that I realized that this game still existed. I swore it was one of those that got quietly offed never to see the light of day and it may very well suffer that fate by the looks of things.

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On 7/23/2021 at 7:23 AM, skyfire said:

I think the effort put into skull and bones must not be as expensive as the anthem though. Anthem was kind of financial disaster. 

Personally, I don't really think that they invested enough effort in skull and bones to make it a big success for reasons best known to them. 

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