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Smokey

Devil May Cry

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Were you a fan of Devil May Cry on the PS2? It started development as a new Resident Evil title then pivoted into it's own separate series of games I liked the original Devil May Cry from back in the day. I Had a demo disc of it from buying RE: Code Veronica X on the PS2. I enjoyed what I played of DMC and eventually bought the game when it released later that year. It was a fun change from the regular Resident Evil formula.  Did you like the Devil May Cry series? 

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With the exception of Devil May Cry 2 which was literally the greasy remnants from the  bottom of used septic tank moulded into the shape of a PS2 disk, I've really enjoyed what I've played of the series. I'm aware of it's interesting development with it starting as a Resident Evil game and Capcom realizing that they were going off on a new tangent, thus deciding to make it a new IP and was one of the best decisions they ever made. I really need to try out Devil May Cry 5m it's been sitting on my "to-do" list for too long.

Edited by Shagger
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I remember getting the greatest hits version of the first game on PS2. I couldn't get into it back then. I think it was the setting, the control style and a few other things that turned me off to it. 

I haven't played the series since sadly. I remember a friend coming over and nearly beating it for me because I didn't want to play it lol. 

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I was drawn in by the cheesy soundtrack & the stylish combat, while I personally agree that the combat is the strongest part of what drew me to the franchise, the plot definitely has its great moments that I love reflecting & looking back on. What attracted me was the eerie Capcom horror warning when my brother put it in the PS2. Back then, if a Capcom game had one, you knew the game was gonna be fire.

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I'll be honest and say that I honestly have not played Devil May Cry even though I have had an interest in it. Even when I was younger it was never a game that me and my brothers even got or was able to play and I do feel as though I kinda missed out to some extent as so many people say how much of a great game it is. It's going to have to be a game I play just to say that I have and to have experienced it myself.

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On 12/12/2022 at 7:06 PM, Shortie said:

I'll be honest and say that I honestly have not played Devil May Cry even though I have had an interest in it. Even when I was younger it was never a game that me and my brothers even got or was able to play and I do feel as though I kinda missed out to some extent as so many people say how much of a great game it is. It's going to have to be a game I play just to say that I have and to have experienced it myself.

There was an HD collection released on PS3 and 360 but I don't think it was backwards compatible on the Xbox One, unfortunately. I should find out.

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On 12/6/2022 at 2:39 PM, Shagger said:

With the exception of Devil May Cry 2 which was literally the greasy remnants from the  bottom of used septic tank moulded into the shape of a PS2 disk, I've really enjoyed what I've played of the series. I'm aware of it's interesting development with it starting as a Resident Evil game and Capcom realizing that they were going off on a new tangent, thus deciding to make it a new IP and was one of the best decisions they ever made. I really need to try out Devil May Cry 5m it's been sitting on my "to-do" list for too long.

The Devil May Cry Reboot takes that title as the worst in the series. I have no idea what Capcom execs were thinking at the time but I'm glad that game flopped badly. They basically turned Dante into some gothic kid with a bad taste in music.

On 12/6/2022 at 2:17 PM, Smokey said:

Were you a fan of Devil May Cry on the PS2? It started development as a new Resident Evil title then pivoted into it's own separate series of games I liked the original Devil May Cry from back in the day. I Had a demo disc of it from buying RE: Code Veronica X on the PS2. I enjoyed what I played of DMC and eventually bought the game when it released later that year. It was a fun change from the regular Resident Evil formula.  Did you like the Devil May Cry series? 

I've always been a fan of Devil May Cry from the first game outside of the reboot and DMC 2. The reboot being the worst - I think DMC 3 did a good job on explaining the relationship between Dante and Vergil and I think DMC 5 gave Vergil a lot of character development. I'll always love the original game and I played it a lot up until I left high school.

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3 hours ago, killamch89 said:

The Devil May Cry Reboot takes that title as the worst in the series. I have no idea what Capcom execs were thinking at the time but I'm glad that game flopped badly. They basically turned Dante into some gothic kid with a bad taste in music.

 

3 hours ago, killamch89 said:

I've always been a fan of Devil May Cry from the first game outside of the reboot and DMC 2. The reboot being the worst - I think DMC 3 did a good job on explaining the relationship between Dante and Vergil and I think DMC 5 gave Vergil a lot of character development. I'll always love the original game and I played it a lot up until I left high school.

 

Sorry but I can't have that!  I agree that character design in Ninja Theory's Reboot was a dumb choice, but they are other attributes on which to measure a game.  I'm telling you in every single measurable was Devil May Cry 2 worse at the time and still is.  The Reboot has that one major problem that everyone focus' in on while ignoring the rest of the game which actually does have some good qualities.

 

ALL of Devil May Cry 2 on the other hand is a shit show and by a country mile the worst entry in the franchise and I'm going to explain exactly why.

 

Terrible Graphics: They took the first's games sharp and crisp looks and turned into one of the most drab and muddy looking games on the PS2.  Many of the backgrounds look like a first year Art student's abstract oil paining projects and gives one a legitimate headache.  Dante in DMC looked like he was poppin pills but at least he didn't make me wanna do it myself!

 

Cumbersome Controls:  This is what makes me think most of the people who say the DMC reboot is the worst entry haven't actually played Devil May Cry 2.  If you have actually experienced what Devil May Cry 2 and DMC are like with a controller in your hand there is no fucking way you say that DMC is worse.  The controls in Devil May Cry 2 are among the worst not just in the DMC franchise but in the entire hack-and-slash genre.

In any modern game you expect the right stick to move the player, which is very much how it works in DMC.  Now to be fair, many games back then didn't do this but instead had an automatic tracking camera that you had no direct control over (this will come into play later on as well).  This includes the original Devil May Cry, Onimusha, among others.. but none did anything close as brain dead as what Devil May Cry 2 with that right stick.  If you have a controller close to hand I want you to actually hold it right now so you really feel what I mean.

Like in the first game the face buttons operate your standard jump, dodge, ranged and melee attacks, you would naturally use your right thumb to operate these buttons.  To access the extra combo's in Devil May Cry 2 you need push the right stick in a particular direction, up, down, left or right.  In theory this opens up some cool ideas like shooting in two directions and stringing together multiple combo's.  If you have a controller to try this you've probably noticed the problem by now...  YOU CAN'T USE YOU RIGHT THUMB ON THE RIGHT STICK!  Instead you have to stretch over and/or alter the position of left hand in order plant your left thumb on the right stick.  It's cumbersome, unnatural and your two thumbs constantly bang together.  Then if you suddenly need to stop your combo to perform a dodge you need to quickly re-orient you hands back to the way they were to get back to the left stick.  It's a control scheme that is literally designed for someone with two thumbs on their right hand!  Utter madness.

 

That Fucking Camera!:  The absolute worst experience with a camera in a game of this type...was with Genji: Days of the Blade on PS3 (maybe I'll rant about that rotten bit of sushi some other time)...  But Devil May Cry 2 on PS2 is a very close second!  The problem is most of the time it's way up in the air so it's hard to see what coming up ahead of you much of the time.  Even worse is WAY more of the enemies are up in the air.  So while the camera is pointing down it's very hard to tell where they are.  Maybe we've been spoiled by the advent of the twin stick control style but even for the standards of the time this was pretty annoying. 

 

Boring Story/Characters:  You would probably think here at least given DMC's reputation this is where Devil May Cry 2 would be better, but no.  The characters are bland, the story is forgettable, Dante has some stupid gimmick where like tosses a coin like Two-Face and it has so little connection with it predecessor I can't even tell if it's a prequal, sequel or something else entirely.  Dante aside none of the charters make a return outside of one or two references and unlockables.  no Trish, no virgil, no Mundis, no Sparda, no nothing.  Just that bland bimbo Lucia. With the DMC Reboot I at least knew it was a reboot!

There's two campaigns, one for Dante and one for Lucia.  You might think that Capcom would do something cool with this, like in Resident Evil 2 where you played as one character then played through it again seeing it from the perspective of the other, but no.  In Lucia's campaign you mostly fight the same enemies, solving the same puzzles and opening the same doors through the same area's that Dante just went through.  It's redundant and doesn't make any sense.  On top of that there are periods in the story when Lucia is out of action, but her campaign is not re-edited to compensate for this so it just jumps through huge portions of the story!  If you had the misfortune of playing through Lucia's campaign first you would be completely lost.  I got a lot issues with DMC's storyline and characters too, but this is pure incompetence!

 

Enemies and their Artificial IDIOCY!:  Speaking of incompetence:

 

 

It's not just me picking out a meme here, this kind of shit happens A LOT!  Groups of enemies will attack one at a time while the others circle around patiently waiting for their turn to get their ass beat, there's some that don't react to being hit, there's some that stand there until their hit, there's some that don't move, there's some that jump-cut into another position instead of moving because they couldn't be bothered to do the animation....  do I even need to illustrate why the reboot is better in THIS regard?

On top of this the sprites and models used for the enemies are TERRIBLE!  In the other games (including DMC) there's a consistent art style, this is not the case at all in Devil May Cry 2.  I swear at least half the sprites were looted from cutting floor of other Capcom games.  Seriously take a look at these and tell me where they clearly actually belong!

 

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I mean seriously?  I Also think Castlevainia dropped these somewhere:

 

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The bosses where even worse, it was quantity over quality.  In the first game (as well as the follow ups) the bosses were legitimate characters that played a part in the story.  You had interactions with them that furthered the story and built character.  In Devil May Cry 2 it was just more random sprites that you only fought once and I think there is a grand total of two...  Yes, only TWO that even spoke and one of them was the main humanoid villain!

 

I'm sorry @killamch89, and I'm not trying to stomp my shit covered size 10's on anyone's opinion, but to say Ninjas Theory's DMC reboot is worse than Devil may Cry 2 just because of the design of the main character is just ridiculous!  Ninja theory made some bad choices with DMC, no denying that, but they at least made an EFFORT!  It played properly, it had more than 5 characters with spoken dialogue, It had AI that could put up fight, it had (aside from Dante himself) a cool and consistent art style.  There was no effort put into Devil May Cry 2 at all.  It was just cheaply thrown together to cash in on first game's success.  It's a miracle the franchise even survived it!

Edited by Crazycrab
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