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StaceyPowers

Text-Based Gaming

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3 hours ago, MegaphoneStallone said:

How does it work? I'm really not familiar here.

Is it where you control a character through text, or is this full on RPG forum stuff?

It's where entire games are text-based inputs/outputs. Like you read a description of a room, then you type "northwest" to walk "northwest" to another room, and so forth.

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3 hours ago, StaceyPowers said:

It's where entire games are text-based inputs/outputs. Like you read a description of a room, then you type "northwest" to walk "northwest" to another room, and so forth.

Oh, cool. Doesn't sound like my sort of thing - but cool.

1 hour ago, o-o said:

Like Monkey-Island?

From the description Stacey gave it doesn't seem like Monkey Island at all.

Monkey Island you select dialogue via clicking predetermined quotes...Not to mention all the clicking on objects etc you click.

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20 hours ago, MegaphoneStallone said:

Oh, cool. Doesn't sound like my sort of thing - but cool.

From the description Stacey gave it doesn't seem like Monkey Island at all.

Monkey Island you select dialogue via clicking predetermined quotes...Not to mention all the clicking on objects etc you click.

Here's an example of what I mean:

 

mud1.jpg

 

Completely text-based =D

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59 minutes ago, MegaphoneStallone said:

Wow. Looks interesting.

I'm not sure it's something that could hold my attention. But cool.

It's actually very immersive. After a while, you kind of forget you're reading and typing. It's hard to beat the graphics engine of the imagination. 

You can think of the mulitplayer ones (MUDs) as kind of over-glorified chat rooms where the "rooms" are virtual locations with descriptions, all interconnecting into whole lands. You can hang out and talk, create new buildings or landscapes, engage in combat, attempt to take over the world, whatever. 

Edited by StaceyPowers
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