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StaceyPowers

Most annoying combat systems?

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The early Resident Evil game mechanics were so annoying because of the freaking fixed camera. Seriously, your shooting at a zombie one minute and boom! the next minute you're aiming at God knows what. I am glad they learned the error of their ways and made the camera free-moving.

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19 hours ago, killamch89 said:

The early Resident Evil game mechanics were so annoying because of the freaking fixed camera. Seriously, your shooting at a zombie one minute and boom! the next minute you're aiming at God knows what. I am glad they learned the error of their ways and made the camera free-moving.

Oh yes, as much as as the game had very good puzzles and good scares, the "Tank" like movement was very awful.

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2 hours ago, kingpotato said:

Oh yes, as much as as the game had very good puzzles and good scares, the "Tank" like movement was very awful.

The part that really threw me for a loop was how the fixed camera would be at such an inconvenient angle that you basically had to adjust the whole character's body to get off a proper shot.

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