New Horror Mod Release for Fallout 4 Inspired by Silent Hill

The mod community for the Fallout and Elder Scrolls have been very active for years. In the wake of Fallout 76’s announcement, a number of mods have been released for Fallout 4; taking advantage of the spike in interest in Fallout 4. “Claustrophobia” is one such Fallout 4 mod, but unlike most, it takes a very different approach to new content. Namely, it’s a horror mod inspired by games like Silent Hill.

The “Claustrophobia” Fallout 4 Mod

Claustrophobia released on NexusMods just a few days ago. The mod’s creator, SuperNath97, describes it as; “a fan homage to the cancelled Silent Hills game, it was inspired by its predecessor Silent Hill 2 and Resident Evil 1”. The mod is set within a condemned apartment complex, located near the site of West Roxbury. The creator describes the content mod thusly; “Claustrophobia is exactly what its title implies. You are drawn to a condemned apartment complex to unveil its long forgotten story and explore its tight halls filled with unnerving creaks and squeaks. Mannequins somewhat taunt you every corner, walls turn inward, and the layout seems impossible.”

The Mod's Setting is Far Darker Than Normal

The mod is available on both PC and on Xbox One. It is not available on PlayStation 4 due to the scripts and custom textures which it makes use of. Among the changes which Claustrophobia introduces to Fallout 4 are lighting and difficulty. The experience is, unsurprisingly, intended to be very dark. Similarly, the enemies are intended to be nigh invincible. Indeed, players are not meant to fight them. The creator also makes a point to recommend that players play the mod in first-person, and without rushing headlong into new rooms, to avoid seeing things which they might not be meant to see.

Overall, Claustrophobia should be roughly 30 minutes of content; making it fairly appropriate for a single session. All told, the creator states that there are 7 bears and 25 notes, with a secret room on the second floor. That room requires players to find a hidden key in order to access.