The PlayStation 5 User Interface Will Be More Informative About Games

Today has been a huge day for news about the PlayStation 5. We’ve learned about a release window for the console, details on its advanced new controller, and more. We’ve also got some insights into what we can expect from its user interface. And from what we have heard, it sounds like it is going to be a big step up from what we have now.

What the PS5 User Interface Will Be Like

Sony Interactive Entertainment CEO Jim Ryan and system architect Mark Cerny spoke with Wired directly, providing a number of details about the PlayStation 5. The article states, “Regardless of what parts of a game you choose to install and play, you’ll be able to stay abreast of it via a completely revamped user interface.”

In contrast with the PS4 user interface, Cerny explains that with the PS5, “Even though it will be fairly fast to boot games, we don’t want the player to have to boot the game, see what’s up, boot the game, see what’s up. Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player you just jump right into whatever you like.”

This does seem like a more organic, intuitive approach to the gaming experience, especially for players who may sit down to game without a specific plan or direction in mind. Those gamers can see real-time opportunities immediately after booting up, and decide where to go from there.

We also learned from the Wired interview that there will be a 4K Blu-ray player in the PS5. Additionally, in a separate blog post, Sony confirmed that PlayStation 5 is the official name of the next-gen console, and that the launch window for the PlayStation 5 is 2020. Don’t miss out on any other PS5 updates. Keep up with our PlayStation 5 news.