Rainbow Six Siege: Full Patch Notes for Update 2.2

Ubisoft has released a sizeable update for Rainbow Six Siege which brings the game up to version 2.2. The update doesn’t make any earth-shattering changes but it does introduce some granular-level tweaks and features that should benefit more dedicated players.

First off, the update introduces a new toggle that allows players to switch between standard and advanced drone deployment. With standard deployment, the player’s viewpoint is immediately switched over to the drone camera as soon as the drone is deployed. However, if a player switched over to advanced, their viewpoint will stay with their operator after deploying the drone and will remain there until the player manually switches over to the drone’s point of view.

Some new operator changes are in effect.

The update also allows players to adjust their preferences for how they cycle through different viewpoints using Siege’s Observer Tool, and on PC it enables the rebinding of certain Operator Tool commands. PC players can now also reconfigure three separate key bindings presets: General, Operator Control, and Observer Control. More information on these new features can be found here.

As for operator changes and bug fixes, update 2.2 implements all of the changes that Ubisoft previously detailed as part of its latest test server update. Major changes have been implemented for operators like Finka, IQ, and Blackbeard, while other operators like Twitch, Glaz, Dokkaebi, Frost, and Jackal have been given more subtle tweaks. Ubisoft also plans on implementing some major reworks for the operator Thatcher, but those reworks will be reserved for a future update.

Finka

  • Reduce ability duration from 20 seconds to 10 seconds
  • Stun grenades will be replaced with Frag grenades
  • Reduce Smoke’s Gas Canister damage modifier
  • Aim down sights modifier from Adrenaline Rush reduced from -50% to -25%

IQ

  • Frag Grenades replaced with Claymore
  • Electronics detection reduced from 20m to 15m

Blackbeard

  • Increase MK17 damage from 42 to 49
  • Reduce SR-25 damage from 72 to 61
  • Reduce the hit points on the Rifle Shield from 60 to 50
  • 30% reduction in movement speed penalty when the Rifle Shield is equipped (He will move faster)

Glaz

  • Reduce OTS-03 damage from 85 to 71

Twitch

  • Reduce FAMAS damage from 40 to 37

Jackal

  • Increase footsteps scanning distance from 5m to 8m

Frost

  • Increase SMG damage from 43 to 45
  • Increase Super 90 damage from 32 to 35

Dokkaebi

  • Claymore will be replaced with Stun Grenades

Barbed Wire

  • Slowing effect increased from 45% to 50%

Bug Fixes

Gameplay

  • Fixed– Following certain steps, it is possible to peek an enemy without exposing your head
  • Fixed– Defuser can be stuck in a wall after dropping it during rappel animation
  • Fixed– Shield operators will have the ADS sensitivity while reloading
  • Fixed– When Maestro is hacked and using his turret, there’s no “Operated By” mention in the hackers observation tool

Operators

Alibi

  • Fixed– Prismas are unable to deploy when thrown on a magazine
  • Fixed– Prismas will not deploy on certain carpets
  • Fixed– Players get detected when shooting at Alibi’s Prisma gadget through the hologram

Capitao

  • Fixed– Capitao’s crossbow bolt can remain floating on the side while in use

Doc

  • Fixed– Doc’s Legendary skin has two less syringes in Terrorist Hunt

Dokkaebi

  • Fixed– Following certain steps, it is possible to reload three rounds in the BOSG 12
  • Fixed– Defender cannot identify any Attacker via hacked camera if any Attacker is using this hacked camera

Maestro

  • Fixed– If an Evil Eye is destroyed when Maestro is controlling it, he will not be able to shoot
  • Fixed– Maestro’s Evil Eye loses its functionality after attempting to pick it up from higher ground

Tachanka

  • Fixed– Tachanka’s speed is significantly increased following certain steps
  • Fixed– Tachanka can exit the building during prep phase

Valkyrie

  • Fixed– When Valkyrie has thrown all her Black Eye cameras, she cannot connect to them with the gadget button

Level Design

Border

  • Fixed– Drones can clip in 2F Offices from EXT Roof

Clubhouse

  • Fixed– The electrical panels in Utility Room do not have collision
  • Fixed– Players are able to clip under the floor of 1F Pool Room
  • Fixed– Drones can clip in the wall from 1F stage

Coastline

  • Fixed– Players can vault onto purple tarps from EXT Rooftop
  • Fixed– Operator’s feet can clip through a wall at 2F Penthouse

Skyscraper

  • Fixed– Player can fall out of world at EXT Peaceful Tree
  • Fixed– Attackers can fall or drop the defuser in an unreachable spot

Villa

  • Fixed– Players can CLIP through the wall at 1F Kitchen
  • Fixed– Drones can clip inside the wall at the bottom part of the dome
  • Fixed– Gadgets, projectiles and drones have no collision with the wooden support beam in 2F Classical Hall
  • Fixed– Players are able to plant the defuser on top of the boxes at 1F Dining Room preventing the defender to defuse it from the ground
  • Fixed– Drones clip into the ceiling at the “1F Art Studio” location
  • Fixed– [PVP20_Italy][LD] Player get stuck in two corner of a barrel at B Wine Cellar
  • Fixed– Drones can clip in 1F Pantry Stairs

User Experience

  • Fixed– Players switching from a disabled Evil Eye to another camera can end up with the EMP disable sound playing indefinitely
  • Fixed– 1gb video memory cards are not meeting the minimum requirement set