Ubisoft is Replacing Rainbow Six Siege’s Auto-Ban System With Manual Reviews

A few months ago, Ubisoft implemented a surprisingly heavy-handed anti-toxicity system for Rainbow Six Siege. The automated system swiftly dished out penalties (and eventually bans) to any player who used toxic language in chat. Siege’s community wasn’t too thrilled with the system, but Ubisoft responded by basically saying the system was here to stay.

Now, however, it seems Ubisoft has had a change of heart. The anti-toxicity system isn’t being retired entirely, but the automated system is being replaced with manual reviews and moderation.

Rainbow Six Siege Anti-Toxicity System Changes

Rainbow Six Siege will no longer strike out with instant auto-bans.

Ubisoft said in a new blog post that it’s been evaluating the feedback it received pertaining to the anti-toxicity system. Based on that feedback, the studio says it’ll be disabling the automated system and implementing a chat filter. When the filter detects toxic chat language, it will block the offending text and auto-forward it to moderators for review. The player who wrote the offending text will also be notified via private message.

Here’s Ubisoft’s reasoning for implementing the change:

“The goal of the chat filter is to encourage players to be vigilant with the language they are using without immediately disrupting other players. While we valued the performance against toxicity that the auto-ban system brought, we also wanted to provide a more transparent feedback system to our players. The chat filter system will not only give direct feedback to players who are using toxic language, but will continue to allow us to provide appropriate sanctions to offending players.”

Ubisoft closed out the post by saying it will still be handing out temporary and permanent bans as needed. Now, however, the bans will be the result of manual review rather than a trigger-happy bot. Since the new system also auto-blocks offending text, other players don’t have to see it. Overall, the new system sounds like a fair compromise between what Ubisoft wants for Siege and what makes players happy.

The anti-toxicity system changes were deployed alongside the blog post which means they should be live as of this writing.