Developer Says PS5 “Won’t Change Much Really”

Just how different will the PS5 gaming experience be compared to the PS4 gaming experience? To this point, we’ve been hearing from most developers that we can expect “more of the same,” just at a much higher level of performance. And now, Eastshade Studio director Danny Weinbaum has chimed in. Weinbaum has said much the same thing, stating that the PlayStation 5 “won’t change much really.”

What Developer Danny Weinbaum Said About How PS5 “Won’t Change Much Really”

Weinbaum was talking with GamingBolt when he said, “Many games have everything they need in memory already, so it wouldn’t affect much there, but it will be helpful for open world titles which require streaming. I’d say it won’t really affect performance much. Mostly it will reduce load times.” He added, “It won’t change much really. It will allow more draw calls I suppose, for example more objects on screen. It will be an evolution, not a revolution.”

So again, this is very much in line with what we already have been hearing from other developers. It sounds like open world games will stand to benefit the most from the improvements. Thus, details in environments should fill in more rapidly, and we may even be able to skip sitting around waiting through load screens in the future.

Want to read quotes from some other developers? Find out what , for instance, the Killsquad developer had to say regarding the SSD in the PS5 and how it will improve gaming experiences. Also, you can also hear from the studio boss of Chameleon Games about how the PS5 lets developers “focus on what is fun.”

If you want to catch up on everything we have learned about the PlayStation 5, take a look at all we know so far about Sony’s next-gen console. The release window for the PS5 is in the holiday 2020 season, possibly in November. But, there are also rumors that there will be a reveal of the console early next year.

Don’t miss out on any updates regarding the PlayStation 5. Keep up with our PS5 news here on VGR.