Destiny 2: ‘We’re not working on Weapons 2.0,’ Luke Smith Confirms

At this point, we all know that Armor 2.0 is the next big thing for Destiny 2 this fall in Shadowkeep. It’s Bungie’s next step of taking the game to its full MMO-RPG potential. Armor 2.0 will allow players to equip any unlocked mod to any set of the armor they like the looks of. This will minimize the scenarios where you like the looks of a specific armor but choose the one that plays better with the activity. Just like Armor 2.0, players are thinking if Bungie is working on Weapons 2.0.

Weapons 2.0 Is Not Happening

Destiny 2 Weapons 2.0 Shadowkeep

Destiny is officially 5 years old today. On September 9, 2014, Bungie released Destiny 1 on consoles and Guardians first took their steps into the vast world in our Solar System. Luke Smith (Game Director at Bungie) talks about whether or not they are working on Weapons 2.0 just like Armor 2.0, here’s what he said on Kinda Funny Games:

“We’re looking at weapons overall right now. There’s a long, long, probably 2000 words, deleted scene from the director’s cut [the mega-update trilogy Smith posted last month] that’s really looking at things like infusion in weapons and the relationships we want players to think of [with] their weapons in Destiny. We’re not working on weapons 2.0 right now,” Smith says around the 2:51:00 mark.

“It’s the type of thing where we could bet on that right now, but what we really are looking at is how are going to continue to grow buildcrafting. And that’s the frontier we’re exploring right now. I can imagine at some point taking a look at weapons down the road, but I think that’s pretty fair down the road.

Shadowkeep is just around the corner. Moments of Triumph will be going away later this month on September 17, 2019. So, if you want to unlock the MMIX title in Destiny 2, you should get going.

Destiny 2: Shadowkeep will be hitting PlayStation 4, Xbox One and PC, on October 1, 2019, and later in November on Google Stadia.