StaceyPowers Posted June 22, 2024 Posted June 22, 2024 Do you think it’s possible to do a good and well-received adaptation of a series like Mass Effect, where there are tons of branching choices and consequences? What approach would you take?
Scorpion Posted October 4, 2024 Posted October 4, 2024 Adapting Mass Effect requires focusing on key choices and character arcs. Prioritizing emotional depth over every branch might resonate better.
Button Posted October 6, 2024 Posted October 6, 2024 Absolutely! Any adaptation should aim for the spirit and the feelings of the game rather than try to include every decision of a player.