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Showing content with the highest reputation since 09/25/2021 in all areas

  1. The Blackangel

    Will Be Gone

    I don't know if it matters, or if anyone cares, but starting this Friday (10-8-21) I will be gone for several days. We're flying out to Indiana to buy my dream car, and then driving back. We'll be stopping at hotels on the way, So we may not be back until Monday (10-11-21). Hopefully we'll be back sooner, But there's always the chance that we won't be back before the work week starts. We're not going to push ourselves, because I'm not taking the chance of hurting my car. If I get drowsy, we're stopping. And with this car, no one drives it but me. It's my baby, and I'm taking care of it as if it were a human child. I don't know if I've posted a pic of it yet, but either way here she is. 1987 Chevy Camaro Iroc-Z T-top
    5 points
  2. DC

    Video Ad on VGR Forum

    I am running a video ad on VGR Forum for the next 2-3 days. I know it's a bit annoying but it helps pay the bill and it is at least video gaming related. Thanks for understanding and thanks for helping make VGR the best gaming community on the net! 🙂
    4 points
  3. Here is an essay on the concept of “ludonarrative dissonance” in games that I found very interesting: http://www.fredericseraphine.com/index.php/2016/09/02/ludonarrative-dissonance-is-storytelling-about-reaching-harmony/ I guess this really bothers a lot of people. Ironically, I feel most of the games that have really impacted me have deliberately featured this dissonance and made it part of the experience, rather than trying to avoid it. In some ways though, I don’t even get why this bothers people. A gap between what I am trying/want to do and what I can/must do IRL pretty much is the essence of my normal human experience. Life, at its core, features this “dissonance.” When it features in games, to me it actually makes them more lifelike.
    3 points
  4. This is exactly why, despite what the so called "PC Master Race" will say, we need consoles. Consoles effectively "tie down" game development so it doesn't run too far forward out of control. Without them, dev's would push games too far and too fast towards running on top-end hardware that a lot of people can't afford. Thus the install base is lowered. Combine that lower install base with the fact these games would cost even more to make, games would have to be even more expensive to buy and/or filled with more monetisation bullshit than they already are. This would push even more people out of gaming, lowering the install base even more creating even more expense for all parties, thus lowering the install base again. Basically, it would be a massive negative feedback loop that would cause the ecosystem of the gaming world to pretty much collapse. Look at Cyberpunk 2077. That game was developed to get the best out of PC's then they made console ports, and we remember how well that worked. That's why developers usually design their multiplatform games primarily as console games the further develop a PC version. Like it or not, that's the way it needs to be done.
    3 points
  5. This is what always happens in PC gaming when next generation consoles come out. This is why I always say to anyone considering building a PC around that kind of time that's it's better to wait until a year or two AFTER next gen comes out to build a PC. That's not however, taking into consideration that high demand, low supply and the subsequent scalping has still kinda fucked the market a bit. So it might be better to wait even longer now.
    3 points
  6. @killamch89 and I have known each other for ages now. General PSA for all interested: Stacey Powers is a five-dimensional pandrogynous blob, but prefers "she" and "human female" for convenience.
    3 points
  7. I don't think you could taste it through the screen.
    3 points
  8. OK, we've purchased some ingredients and starting with most important things in the books. The being, of course, the alcohol! So I'm getting ready for some Stimpacks, Skooma and Radaway. We're Also making Nuka Cola Quantum.
    3 points
  9. They need to represent me more in games: a macho macho man. I eat spinach and get cannon arms, but little chicken legs.
    3 points
  10. A great example to answer your question is the newer AC games. The armor is realistic in its setting, but also available is fantasy type armor to break away from the reality whenever you want. I love that they have beautiful gear options to suit your mood. I mean, you can be some god-like entity, or a tricked-out warrior, or humble civilian garb. As far as character designs, I prefer diversity. It would be ridiculous to customize every character, but at least customize the protagonist would be the best option to suit your needs. Side characters just need diversity. I mean, what is the big deal? Is it a sin? Does every being have to look alike? Hell no is what I say.
    3 points
  11. After a week of inability to speak, and isolation, I'm back. I honestly wasn't sure if I would ever return to any of the forums I post on. But I'm back here at least. And truth be told, I actually missed this place. There are things that I still need to deal with in this whole situation, but I'm making some minimal progress. I've made plans to fly out to Indiana next month to hopefully bring home an Iroc. So here's hoping everything goes well on that end. I'll have my niece or maybe one of her friends model with it for some pics if I bring it home. I'm too fat and ugly to model, unless I move to a world full of orcs and goblins. TL/DR: I'm back, but still mourning. Besides you guys need a psycho bitch here to keep you all in line.
    3 points
  12. I’ve noticed that when people discuss “immersion,” they are not always referring to the same thing. Usually, when I use this word, I mean “feeling like I am present in the game universe, like I am actually there.” But sometimes I see people use it to mean “emotionally invested in the game universe.” When people don’t realize they are using the same word with totally different meanings, confusion and miscommunication can ensue. When you use the term “immersion,” what is its definition for you?
    2 points
  13. Dragon Age: Origins has a handy feature where you can check a log of recent dialogue. It’s helpful in case you missed something someone said, and/or need to review what they said to make sense of it. Video game exposition can often be rather rushed, so I think this is an awesome feature. I wish it was in every game.
    2 points
  14. I just wanted to say thank you to everyone here who does disable their ad blocker for VGR. As many of you know, I write for the site, so your support means a lot to me 🙂
    2 points
  15. Very good analogy - you really have to savor the experience.
    2 points
  16. If there is one that EA does deserve some credit for, (and it might actually be the only thing,) they have been able to licence some pretty good soundtracks for their games over the years. I loved the soundtrack in games like Burnout 3.
    2 points
  17. Doom II (1994) The Need for Speed (1995) Red Alert (1996) Carmageddon 2 (1998) Unreal (1998) Half-Life (1998) Gran Turismo 2 (1999) DeusEx (2000) Mafia The City of Lost Heaven (2002) Gran Turismo 4 (2004) Splinter Cell: Chaos Theory (2005) Test Drive Unlimited (2006) Mercenaries 2: World in Flames (2008) Mass Effect 2 (2010) COD: Infinite Warfare (2016) Ghost Recon Wildlands (2017) XCOM2 (2017) TLOU2 (2020)
    2 points
  18. I'm sorry, but I cannot regard in-app purchases of any kind being in a game in "beta" as acceptable. The whole point of a beta test is exactly that, a test, to make sure the base mechanics work and find bugs an faults. In app purchases, DLC and deluxe editions have no place in that scenario whatsoever. Keeping the game in "beta" for four years is an excuse to ride on to deny and delay promised features and content to string people along. It's a brilliant idea in terms of business. Only suffer the expenditure to develop half a game the milk the community for years rather than the COD or Battlefield mentality of developing a full game to only take in the money over a year or two at most. It's much easier for to convince a player base to be tolerant and patient for a game that's in a test phase and still in development. I would be no different, but that tolerance evaporates from me the very second that game offers any kind of DLC. A game is supposed be finished before such things are even contemplated, and if the dev's claim a game is in "beta", by thier own admission, the game is not finished. Cash shops, DLC, microtransactions, special editions, there is no excuse to have any of these things in a game that isn't finished, so there's no excuse to have them in a beta. Simple as that. What I describe as the false beta is something that isn't talked about nearly often enough in the gaming, but it is quite possibly the worst practice a game company can indulge in. It's manipulative, greedy and downright lazy. PUBG was a good example. Even when the game launched ON DISK for consoles they were still claiming it to test as an excuse for the outdated graphics and lack of full game features. The crown jewel of false tests has to be the aforementioned Star Citizen though. A "game" that's been in alpha, not even beta, for nearly a decade but still managed to take it over $300 million and counting from it's fans with pay-to-win DLC packs, some as expensive as a brand new 5-Series BMW. Escape from Tarkov may not be as extreme, but the similarities are undeniable. A "beta" that lasts as long four months would be suspect, never mind four years. I hate to bring it to you, but that game is never coming out as a complete game. If I were you, I'd jump ship before it sinks. But at the very least, please do not spend one penny more on it.
    2 points
  19. I don't think you can physically make resetera worse than it already is. I used to be a member on Neogaf, which was resetera's predecessor until the big exodus after the forum admin was revealed to be a perv. And it was the most toxic "community" I've ever seen. And resetera is neogaf on steroids, from what I've seen and heard about the place.
    2 points
  20. Game data and save data are separate on PS4 so I would assume they are on PS5 as well. You should also be able to back up your saves on to external storage like a thumb drive or onto the cloud if you have PS+.
    2 points
  21. So glad to see that everyone here is having a good experience with Epal.gg. I hope it provides all of you with many hours of non-toxic, enjoyable online fun.
    2 points
  22. Hello everyone, I'm Boblee but you can call me Bob. I'm happy to be in the community of gamers and looking forward to making new friends and learn how to improve my gaming life.
    2 points
  23. I went from Sega to PlayStation, to Xbox, and back to PlayStation. I loved the Xbox 360, but the early iterations of the console were nightmarishly unreliable. I must have got struck with RROD on no less than x4 occasions, as well as a faulty DVD drive. Then when my slim console got banned from Xbox LIVE for taking advantage of a marketplace region 'exploit' for a handful of free games, I decided that I'd had enough and decided to move back across to the PlayStation. I haven't looked back since.
    2 points
  24. Welcome Bob the builder!
    2 points
  25. Shagger

    PlayStation 5

    It was yourself who awakened the thread back in August after 10 months of it gathering dust in the first place. So with all due respect, even though @Head_Hunter posted on the thread more recently, you're the last person with a right to decide whether or not the thread has lost it's relevancy. If people want to discuss the PS5 on the PlayStation sub-forum on this thread, I take no issue with that. And, once again, a reminder to both yourself and everyone that if you see something on the forum you feel needs either myself or @DC's attention, report it using the report function, don't post the request on the public forum.
    2 points
  26. I just realized I completely forgot to finish my profile. Another thing to do when I get home, but should be fun to put together.
    2 points
  27. Gaming is the biggest entertainment industry now, so it is logical that they want a foothold in it. That said I've never heard of this developer or any of their games, I hope they aren't focusing on mobile games.
    2 points
  28. Plus, how many forum administrators would even discuss it with their members? @DC is the best 🙂
    2 points
  29. AsPe

    Squid Game

    Well damn...I finished watching it and I'm somewhat disappointed. The first few episodes were AMAZING. But the twist at the end was underwhelming and many things were predictable. The entire concept of the show was fantastic and unique to me, so I guess that's why I expected something bigger at the end.
    2 points
  30. I think a good story would be how easy it is to fall into a cult unknowingly, and what it takes to break free; the psychological attraction, addiction, and breaking away.
    2 points
  31. It feels like, with every new release and every new advancement in technology that comes around, the specifications for that game seem to be slightly more excessive than the game which came before it, and so on and so forth. Now it seems like every massive budget title that gets released doesn't typically look or perform well with even a mid-range GPU in place. This means a lot of money on upgrades and other essentials to get to the point where you meet the recommended settings. Is this a good thing for gaming, or do you feel the constant pushing of the envelope is getting to be too much for the average consumer? I think we need to plateau a bit, enjoy what we have before we move onto what we don't have. Step back from the bleeding edge a bit.
    2 points
  32. Why do I need to game on a large TV if I have a gaming monitor that's worth $1000 😛 My monitor is an 27" Asus IPS 165hz with all the gear that comes with it. PLus TVs are not meant for high speed gaming on them, and FPS will be so bad and time respones just poitless in CSGO games.
    2 points
  33. Yes, I find myself doing that at times. That's actually what starts straining my eyes because I'm looking around too much too fast. And it makes gaming have a distancing effect instead of immersion. Sometimes I know I have to move on and it's easy to fall into the fast play. Sometimes I even think about getting somewhere before the sun sets or before the sun comes back up. I have to stop myself and look at my surroundings. Many times the in game music motivates me to slow down and soak things in. But when the music cuts out, and I start fighting, looting, riding, etc. I've got to remember to enjoy myself before I give myself a headache.
    2 points
  34. It's the progression of graphical technology that causes the requirements of games to increase. Every time a new version of technology is launched such as NVME 2.0, it has a domino effect where every manufacturer will start making their devices require NVME 2.0 because they'll make a lot of money for implementing more modern tech standards and the competition will do the say and as such, the creep in requirements happens.
    2 points
  35. Alone. No question whatsoever. I've worked in groups before, and it's not worth it.
    2 points
  36. DC

    4 or more pages

    I have noticed this and have been thinking about if/how to address it. I understand both your perspective @The Blackangel but also @Shagger's as well. I could introduce a flood control, increase number of threads per page, and introduce posting limitations like X posts per 24 hours. I am still considering the options but want to let you know that I am actively thinking about how to best address this.
    2 points
  37. I present you with the Balamb Hotel.
    2 points
  38. To answer the title, it was a controversy. Steam wasn't always as popular as it is today. Back when it was first launched people really didn't like that Half-Life 2 among other Valve games were going to be Steam-exclusive, and that there wasn't going to be a disc in their cases but a paper code. What Epic is going through with their hate has been going on with Valve, and in response to that Steam improved. It became something people wanted to use, and I think it fair to say that it's done a lot in bringing the pockets of a massive audience together under one platform. Both Steam and its users have had their growing pains, and now Epic is going through the same, albeit in a time when past mistakes ought to have been avoided. Except with Steam, there's no monetary incentive for a developer or publisher to lock access off to other platforms. GOG are (or used to be) highly selective of what games came to their platform and the amount of legwork they can do fixing older ones up for modern systems, so if it's Steam exclusive it's probably because the second best PC service has rejected it or deems it too much legwork to maintain. This then becomes a question to developers and publishers: "where do I buy the DRM-free version of your game?" Honestly, I believe there to be some hypocrisy but for many users it can be forgiven because they don't remember or even know the time of strife Steam and its users went through. It's a toughie. 🤔
    2 points
  39. That's not what tracking is for. The purpose is to gather data about your spending habits, what apps you use and even personal information like your name and email to then sell that data to somebody else. That somebody could (and would) send you spam, scam you or otherwise manipulate you into buying something. For example, let's say Google picks up on the fact you've spent some time browsing for a laptop online. They would then sell your personal information to a company selling laptops so they can hard sell you on laptops.
    2 points
  40. I wonder if they got the idea for this dome theory from the Simpsons movie.
    2 points
  41. I agree - most of the time you have to be babysitting them because they'll get themselves into some kind of battle and be easily killed so instead of them being your bodyguard. It's the opposite way around...
    2 points
  42. Agreed - they create an experience that most of us can relate to in some aspect or they take inspiration from real-life circumstances and re-write it to fit into their story.
    2 points
  43. The Blackangel

    Water polo

    To be completely transparent, for the longest time I thought it was cruel because of how many horses would drown in every match.
    2 points
  44. The developers simply made a game simply base on experiences, and such experiences is what lots of people simply wants to get down with.
    2 points
  45. So, I actually made the pudding from the Skyrim cookbook this weekend. It was quite good.
    2 points
  46. He doesn't have to appraise the credibility of his sources and prove they aren't a madman's ramblings, remember who were talking about here;
    2 points
  47. Well, here is said trailer; And @Heatman is pointing you in the right direction. Please, whatever you do, do not let your first experience of this game be on PS3. The port is terrible. PC is obviously the best version of any Bethesda RPG provided your PC is up to snuff, but from there Xbox One, Nintendo Switch and PS4 are next best options.
    2 points
  48. That's a good example. When characters don't have uniqueness then how are we supposed to remember who did what? Villains almost always have a uniqueness so that you remember them. Same should be for any character. I believe that unique doesn't have to look real or be idealized and it could be both. Ideal and real are inseparable if done right. It doesn't have to be either/or.
    2 points
  49. Not on purpose... But sometimes the shit on TV is boring or I'm tired.
    2 points
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