killamch89 Posted January 30 Share Posted January 30 Mobile gaming has come a long way, but many games still fall into the same traps. Whether it’s aggressive microtransactions, intrusive ads, poor controls, or lack of meaningful gameplay, there’s always something that holds them back. In your opinion, what’s the biggest mistake developers make when creating mobile games, and what would you do to fix it? Link to comment Share on other sites More sharing options...
Scorpion Posted February 1 Share Posted February 1 The biggest mistake is often aggressive microtransactions. To fix this, developers should focus on fair pricing and offer more in-game rewards. Improving controls and enhancing gameplay can also make a big difference! Link to comment Share on other sites More sharing options...
killamch89 Posted February 2 Author Share Posted February 2 The biggest mistake is prioritizing monetization over gameplay. Many mobile games are designed around microtransactions rather than engaging mechanics, leading to pay-to-win systems or aggressive ad placements. A better approach is to make the game enjoyable first and implement fair monetization strategies like cosmetics or expansions instead of forced purchases. Link to comment Share on other sites More sharing options...