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killamch89

How do indie games use limited color palettes to evoke mood and tone?

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Indie games often harness the power of limited color palettes to evoke distinct moods and tones, creating immersive atmospheres that resonate with players. How do you think these carefully chosen hues and contrasts contribute to the overall storytelling experience? Consider examples where color has been used not just for visual appeal, but to symbolize emotions, themes, or narrative shifts.

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In "Limbo," the black and white palette creates a haunting atmosphere that emphasizes loss and fear. In contrast, "Gris" uses vibrant colors to symbolize emotions, reflecting the protagonist's journey through grief beautifully.

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Many indie developers use a carefully chosen limited color palette to direct player focus and subtly influence the emotional landscape, ensuring that every hue contributes to the overall atmosphere and storytelling.

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