killamch89 Posted April 27 Share Posted April 27 From bulky tethered headsets to sleek standalone goggles, the physical design of a VR device shapes everything from immersion to comfort. Heavy headsets can strain your neck, while lightweight models might sacrifice optics. Controllers range from simple wands to full-hand tracking gloves. How much does weight, balance, ventilation, or cable management matter to you? Have you ever stopped mid-session because your headset pinched your forehead? Which form factors feel most natural, and what innovations (like modular padding or haptic feedback) do you want to see to elevate comfort and usability. Link to comment Share on other sites More sharing options...
Scorpion Posted April 30 Share Posted April 30 Form factor greatly impacts VR user experience by affecting comfort, ease of use, and immersion. Lightweight, ergonomic designs reduce fatigue, while intuitive controls enhance engagement. A well-designed form factor ensures users can enjoy longer, more comfortable sessions with seamless interaction. Link to comment Share on other sites More sharing options...
killamch89 Posted May 16 Author Share Posted May 16 Field of view limitations create significant cognitive dissonance by contradicting our peripheral vision expectations. While resolution improvements receive more marketing attention, I believe expanding FOV beyond the current ~110° standard toward human-natural ~220° will prove more transformative for presence than pixel density increases. Link to comment Share on other sites More sharing options...