killamch89 Posted Friday at 01:32 AM Share Posted Friday at 01:32 AM Sega’s creative accessories from the Activator motion sensor to the Menacer light gun and Dreamcast VMU pushed peripheral design in bold directions. How did those innovations influence later gaming hardware, like motion controllers, memory-card displays, or in-game second screens? Which design elements do you still see echoing in modern consoles and peripherals, and which Sega ideas deserved more love? Link to comment Share on other sites More sharing options...
Scorpion Posted Saturday at 10:49 AM Share Posted Saturday at 10:49 AM Sega's accessories, like the multi-tap for more players and unique controllers, pushed boundaries. They encouraged experimentation with input methods and multiplayer experiences, influencing how future consoles approached peripherals and social gaming. Link to comment Share on other sites More sharing options...
killamch89 Posted yesterday at 12:39 AM Author Share Posted yesterday at 12:39 AM The Sega Activator's full-body tracking concept was revolutionary despite its poor execution. You can trace a direct line from it through EyeToy, Kinect, and even to modern VR motion controllers. Sega was willing to fail spectacularly at ideas everyone else was too scared to try. Link to comment Share on other sites More sharing options...