killamch89 Posted Monday at 01:13 AM Share Posted Monday at 01:13 AM Seeing a game as art changes how we play and interpret experiences. Indies pioneer this philosophy, using mechanics to convey emotion or commentary. Which indie title convinced you that gameplay itself could be art? Perhaps it was Journey’s wordless journey across desert plains, Braid’s time‑bending puzzles metaphorically addressing regret, or Flower’s flowery landscapes guided by controller movements. Share the game, the interplay between mechanics and message, and how it altered your perspective on the medium. Did it inspire you to seek more thought‑provoking titles or approach design critically? Link to comment Share on other sites More sharing options...
Scorpion Posted Tuesday at 11:27 AM Share Posted Tuesday at 11:27 AM Journey fundamentally changed my perspective. Its minimalist design, emotional narrative told through movement, and focus on player connection truly demonstrated how gameplay itself can be a powerful form of art. Link to comment Share on other sites More sharing options...
killamch89 Posted Wednesday at 07:11 PM Author Share Posted Wednesday at 07:11 PM Papers, Please made me realize gameplay mechanics themselves could be political art. The deliberately tedious stamp-checking that slowly crushes your soul, forcing moral compromises for family survival - it uses frustration as artistic commentary on bureaucracy and authoritarianism in a way only interactive media could achieve. Link to comment Share on other sites More sharing options...