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killamch89

What role did licensing play in the PSP’s success?

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Sony struck partnerships with big third‑party publishers like EA, Capcom, and Namco - did these exclusive or timed‑exclusive titles drive more hardware sales than flagship Sony franchises? How did licensed IP influence the perception of the PSP compared to the DS? Were there any licensing missteps that led to underwhelming titles or missed opportunities? Did the UMD movie releases and licensed multimedia content add tangible value, or was it mostly a novelty?

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Licensing played a significant role in the PSP’s success by providing popular, recognizable titles that attracted a wide audience. Well-known franchises boosted sales, expanded the game library, and helped establish the PSP as a versatile, desirable portable gaming device.

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Strong third-party licensing relationships brought major franchises like Grand Theft Auto and Monster Hunter to PSP, giving the platform credibility and diverse content that appealed to different gaming demographics.

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