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killamch89

How do you feel about PC games that challenge traditional ideas of game structure and pacing?

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Lately I’ve dipped into PC titles that completely subvert classic level progression: open-ended chapters, time loops, player-driven narratives, and unpredictable pacing. How do you feel about games that challenge traditional ideas of structure and pacing? Do you embrace the freedom to explore at your own speed, or do you miss the guided flow of linear storytelling? Have you experienced narrative dissonance when pacing derails your immersion?

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I think PC games that challenge traditional ideas of structure and pacing are exciting. They make gaming more interesting and innovative, encouraging players to think differently and experience new storytelling styles. I enjoy games that push boundaries and offer fresh, unique experiences.

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