killamch89 Posted May 14 Share Posted May 14 (edited) Mini‑games can provide refreshing breaks or thematic depth when woven into a main plot. What game do you think best integrates mini‑games into its core narrative where side activities feel like essential story beats rather than distractions? Edited May 14 by killamch89 Link to comment Share on other sites More sharing options...
Scorpion Posted Wednesday at 03:58 PM Share Posted Wednesday at 03:58 PM I think “The Legend of Zelda: Breath of the Wild” does a great job integrating mini-games naturally into its world. Side challenges like shrine puzzles and combat trials add depth to the main story, making exploration and gameplay feel seamless and engaging. Link to comment Share on other sites More sharing options...
killamch89 Posted Thursday at 11:28 PM Author Share Posted Thursday at 11:28 PM Yakuza 0' masterfully weaves arcade challenges into the narrative, making them feel like authentic side hustles for the protagonists rather than detached distractions. Link to comment Share on other sites More sharing options...