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killamch89

Which PS1 platformer had the greatest level variety?

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The PS1 had a treasure trove of platforming titles, but which one do you think offered the greatest level variety? To me, Crash Bandicoot 3: Warped stands out ranging from gravity-bending Egyptian tombs to futuristic rollercoaster tracks and underwater temples, each level felt distinct. Which PS1 platformer kept you guessing with wildly different environments, challenges, and mechanics level after level?

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I believe the PS1 platformer with the greatest level variety is Castlevania: Symphony of the Night. Its diverse environments, from castles to caves to forests, kept the gameplay fresh and exciting, offering a perfect mix of exploration and challenge throughout the game.

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The original Tomb Raider deserves credit here - transitioning from claustrophobic tombs to expansive outdoor areas created such distinct gameplay experiences within single levels.

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