killamch89 Posted June 11 Share Posted June 11 Have you ever played a PS1 game that hit you with a sudden, brutal difficulty spike but it felt deliberate, not lazy? I’m talking about a moment that clearly tested skill or knowledge, not just a cheap wall. Which game did this best? Bonus if it made you respect the design more, not less. Link to comment Share on other sites More sharing options...
Scorpion Posted Wednesday at 04:38 PM Share Posted Wednesday at 04:38 PM For me, Mega Man Legends's difficulty spike felt intentional. The final boss battle against the Glyde and then Juno, after a relatively straightforward game, felt designed to truly test everything you'd learned. It was a brutal but satisfying mastery check. Link to comment Share on other sites More sharing options...