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killamch89

Which Sega Genesis game’s difficulty spike near the end felt most intense?

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You know that moment when you think you’ve mastered a Genesis game’s rhythm then BAM, the final boss stage turns everything upside down! Which Sega Genesis game’s near-end difficulty spike felt the most intense? Was it the lava gauntlet before the final duel in Thunder Force III, or the bullet-hell finale in Gunstar Heroes? How did the abrupt ramp-up affect your strategy, and did it feel fair or just sadistic?

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“Thunder Force IV” on the Sega Genesis had a notable difficulty spike near the end, with relentless enemy waves and challenging boss battles. The final stages pushed players’ skills to the limit, creating an intense and rewarding climax for those who persevered.

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