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killamch89

How might VR improve the design of pedestrian-friendly urban spaces through interactive models?

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I’m fascinated by how VR can reshape city design especially for pedestrian‑focused environments. How might VR improve the design of walkable urban spaces through interactive models? Could simulated street‑level walkthroughs help planners test traffic calming, wayfinding signage, or public seating arrangements before construction? What role do immersive scenarios play in gauging real human behavior around crosswalk timing or park layouts?

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