killamch89 Posted June 16 Share Posted June 16 I’ve noticed a growing trend in indie titles using minimal dialogue, environmental hints, and fragmented lore to let players piece together the narrative themselves. Games like Haunt the House or Hyper Light Drifter never spell everything out, yet you end up crafting your own theories about the world’s history or characters’ motivations. What techniques have most effectively drawn you in - murmured audio logs, cryptic murals, scattered journals? How does that feeling of piecing things together compare to a more cinematic, fully voiced story? Link to comment Share on other sites More sharing options...
Scorpion Posted Tuesday at 12:18 PM Share Posted Tuesday at 12:18 PM Indie games often use sparse storytelling by providing minimal narrative details, encouraging players to fill in gaps with their imagination. This approach fosters personal interpretation, deepening engagement and allowing players to create their own meaning and emotional connections within the game's world. Link to comment Share on other sites More sharing options...
killamch89 Posted Saturday at 10:02 PM Author Share Posted Saturday at 10:02 PM Hyper Light Drifter's minimal dialogue and symbolic imagery created this dreamlike narrative where players fill gaps with their own interpretation and emotional projection. Link to comment Share on other sites More sharing options...