killamch89 Posted Friday at 08:30 PM Share Posted Friday at 08:30 PM With hundreds of titles rotating through Game Pass, some stand out for how they handle combat be it melee, ranged, magic, or stealth. Games like Death’s Door, Psychonauts 2, and The Ascent have unique mechanics that feel fresh. Which Game Pass offering impressed you most with its combat innovation? Was it combo depth, environmental interaction, enemy variety, or control responsiveness? How did mastering its systems feel compared to other action games? Link to comment Share on other sites More sharing options...
Scorpion Posted yesterday at 02:52 AM Share Posted yesterday at 02:52 AM For innovative combat, I'd pick Control on Game Pass. The way Jesse's psychic abilities, weapon transformations, and environmental manipulation all blend together creates a truly unique and empowering combat loop. It just feels so dynamic! Link to comment Share on other sites More sharing options...
killamch89 Posted 6 hours ago Author Share Posted 6 hours ago 21 hours ago, Scorpion said: For innovative combat, I'd pick Control on Game Pass. The way Jesse's psychic abilities, weapon transformations, and environmental manipulation all blend together creates a truly unique and empowering combat loop. It just feels so dynamic! In my opinion, Psychonauts 2's combat evolved significantly from the original with more responsive controls and creative psychic abilities that matched each mental world's unique theme. The way abilities changed contextually based on location was brilliant design. Link to comment Share on other sites More sharing options...