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killamch89

How does Metroid Prime 2: Echoes build on the original’s strengths?

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Metroid Prime 2: Echoes had big shoes to fill after the groundbreaking original game on GameCube. It introduced parallel light and dark worlds, rich soundscapes, new weapon upgrades, and evolved environmental puzzles that pushed players to adapt constantly. How do you think Echoes built on the original’s strengths? Did its atmospheric level design, challenging boss encounters, or dual-realm mechanics enhance the core exploration and combat loop? What improvements or risks stood out?

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