killamch89 Posted Sunday at 11:32 PM Share Posted Sunday at 11:32 PM Metroid Prime 2: Echoes had big shoes to fill after the groundbreaking original game on GameCube. It introduced parallel light and dark worlds, rich soundscapes, new weapon upgrades, and evolved environmental puzzles that pushed players to adapt constantly. How do you think Echoes built on the original’s strengths? Did its atmospheric level design, challenging boss encounters, or dual-realm mechanics enhance the core exploration and combat loop? What improvements or risks stood out? Link to comment Share on other sites More sharing options...
Scorpion Posted 4 hours ago Share Posted 4 hours ago It masterfully builds on the original's world-building with the dark and light dimensions of Aether. This adds a brilliant, challenging layer to exploration and puzzles, while the new ammo system for beams introduces a welcome, strategic tension to every combat encounter. Echoes brilliantly expands on the original's foundation by introducing the dark world mechanic. This adds a fantastic layer of tension and clever puzzle design, forcing you to think between two dimensions. It's a tougher, more complex game that truly tests your mastery. Link to comment Share on other sites More sharing options...