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  2. Nice Day for Fishing is a new PRG adventure game developed by FusionPlay where you play as a fisherman named Baelin. It looks like a fun retro style RPG. It came out on PC, PS5, and the Switch last month. Has anyone here played it yet? Worth checking out if so?
  3. There was a Batman being worked on by Warner Bros Montreal that would have featured Damian Wayne as the caped crusader and would see Bruce take a back-seat. It was code-named "Project Sabbath" before it was sadly cancelled. It was a continuation of the Arkamverse games and would have taken place 10 years in the future. It was said to be heavily inspired by Batman Beyond as well, which sounds pretty cool to me. Recently some of the character designs surfaced showing off old man Bruce Wayne with and without a beard, one of Damian, another of Killer Croc and a few others. Check out the link below for said images and details. Story Source - https://mp1st.com/news/cancelled-batman-game-damian-wayne-character-designs-surface
  4. I think it's worth it, especially if you want to know what your collection could possibly be worth. I know I want to insure my collection in case of damage, as $6K in stuff is a lot. My cd collection also is estimated to be worth near $2K, so I want to insure all of it one of these days. Also I think it's fun to jot down what games you own.
  5. I'm just struggling to understand why it needs to be so oddly specific. Like I touched on earlier, if the point was to "spark a conversation" why post to the platforms sub-forum and limit the discussions to games on one, retro console? That's not sparking a conversation, it's throttling the conversation. Because of those limitations, most people reading this have nothing to say as they likely haven't played a qualifying game. If this had been more generalised, there would be far more opportunities for people to contribute. So why do it like this?
  6. Yes, absolutely! Streaming Xbox One titles to my PC via Xbox Game Pass Ultimate is incredibly convenient. It lets me jump into games quickly without needing to switch devices, perfect for those quick gaming sessions.
  7. For me, Ori and the Will of the Wisps is the standout Xbox Series X side-scroller. Its breathtaking art, emotional story, and fluid, interconnected combat and movement make every moment a joy. It's truly a masterpiece.
  8. My favorite hidden feature is the "Mute speaker audio when headset attached" option. It's not on by default, but it's incredibly convenient, automatically silencing your TV when you plug in headphones. No more fumbling for the remote!
  9. If I could ask the Xbox team one question, it would be: "What's the biggest technological hurdle you're trying to overcome to deliver on your long-term vision for cloud gaming and console convergence?"
  10. For me, Rez HD on Xbox 360 was a standout arcade rail shooter. Its unique blend of synesthetic visuals and music, combined with hypnotic on-rails shooting, created an experience unlike anything else. Truly immersive!
  11. For me, the most underrated Xbox 360 title is Enslaved: Odyssey to the West. It had such a beautiful world, engaging characters with fantastic voice acting, and a unique blend of combat and platforming that deserved far more recognition.
  12. For me, Atreus from God of War (released on Xbox One as well) is the most memorable sidekick. His evolution from a timid boy to a capable companion, alongside Kratos's gruff mentorship, created an unforgettable and deeply emotional father-son dynamic.
  13. For me, the Xbox 360 era was defined by Halo 3, for its epic multiplayer and campaign; Gears of War, for revolutionizing cover-based shooting; and Red Dead Redemption, for its incredible open-world storytelling.
  14. For me, Geometry Wars: Retro Evolved 2 was the ultimate "one more round" game on the Xbox 360. The sheer addictive nature of chasing high scores and the vibrant, chaotic visuals made it impossible to put down.
  15. My pick for best Xbox 360 arcade multiplayer-only game is Castle Crashers. Its hilarious humor, satisfying beat-'em-up combat, and endless character progression made every co-op session an absolute blast with friends.
  16. For me, it has to be FIFA Street 3. The over-the-top tricks, vibrant art style, and fast-paced, arcade-style gameplay were just pure fun. It perfectly captured that street football vibe.
  17. I really miss the old Xbox Live Looking for Group (LFG) feature on PC. It was so much easier to find dedicated teammates for specific games and activities, especially for less popular titles. The current system feels clunkier for that.
  18. For innovative combat, I'd pick Control on Game Pass. The way Jesse's psychic abilities, weapon transformations, and environmental manipulation all blend together creates a truly unique and empowering combat loop. It just feels so dynamic!
  19. My friend's gift of Halo: Combat Evolved on the original Xbox meant the most. It wasn't just a game; it was countless hours of split-screen fun and created lasting memories. We still talk about those multiplayer matches!
  20. Cross-save in Game Pass is fantastic! Being able to seamlessly switch between my Xbox console, PC, and even cloud streaming, all while retaining my progress, is a huge convenience. It truly enhances the flexibility and value of the subscription.
  21. For me, the ending of Ninja Gaiden was unforgettable. The cinematic cutscenes, especially for an NES game, built up such a dramatic story. Ryu and Irene's romantic reunion after all the trials felt incredibly satisfying.
  22. In my opinion, F-Zero offered the tightest controls on the SNES. Its precise, responsive handling made every high-speed turn and boost incredibly satisfying.
  23. It masterfully builds on the original's world-building with the dark and light dimensions of Aether. This adds a brilliant, challenging layer to exploration and puzzles, while the new ammo system for beams introduces a welcome, strategic tension to every combat encounter. Echoes brilliantly expands on the original's foundation by introducing the dark world mechanic. This adds a fantastic layer of tension and clever puzzle design, forcing you to think between two dimensions. It's a tougher, more complex game that truly tests your mastery.
  24. It has to be The Legend of Zelda: Ocarina of Time. The moment I first used Z-targeting to lock onto an enemy, the world of 3D combat just clicked. Effortlessly strafing around a foe felt revolutionary and truly sold the magic.
  25. For me, it has to be Mario & Luigi: Superstar Saga. The active battle system with timed button presses for attacks and defense was revolutionary. It made every single turn engaging, turning standard RPG combat into a fun, reflex-based challenge.
  26. Nothing beats the old Major League Gaming (MLG) circuit for Melee from the mid-2000s. The energy was raw and the community felt incredibly tight-knit. It was less about huge prize pools and more about pure passion for the game.
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