Jump to content
Register Now

Bravosi

Members
  • Posts

    335
  • Points

    670 
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Bravosi

  1. 1 hour ago, Executor Akamia said:

    For me, it depends on the genre to a degree.

    I don't mind stat boosts with no increase to intelligence in FPS games that have specific structure to their campaigns – which would be most of them, like Halo for example. For more free-form games like various RTS or 4X games such as Stellaris and Civilization, that actually gets me really annoyed. Even StarCraft II has this problem to an extent; the AI players aren't particularly smarter, they're just faster. The stat boosts don't come into play, thankfully, unless the AI is specifically set to have one of like 3 or 4 cheats.

    Then again, video game AI still has a long way to go, and even third-party AI such as AlphaStar in StarCraft II can be exploited. Watch that thing micro Stalkers like a fucking god one game – to the point that it can even kill a unit comp that normally hard-counters Blink Stalkers – then completely crumble when the human player does something it's not used to fighting the next game.

    It's the best fun part when AI is smart. When it does tricks not based on STR.

×
×
  • Create New...