StaceyPowers Posted October 17, 2018 Posted October 17, 2018 Dark Souls seems cool to me on a conceptual level. I like the idea of learning from your mistakes and optimizing your strategies until you succeed. But in practice, it just drives me crazy. I get so much performance anxiety knowing that if I screw up I’ll have to start over, and then of course I screw up. What’s the appeal of all that pressure? Or is it just another gaming style or personality that finds Dark Souls approachable?
DylanC Posted October 18, 2018 Posted October 18, 2018 I think it’s a game that makes you work for progress/success again much like the old days. Games just don’t do that so much these days. The risk/reward gameplay loop is intoxicatingly addictive and I love the overall world of Lordran. It’s not for everyone, though. StaceyPowers 1
StaceyPowers Posted October 18, 2018 Author Posted October 18, 2018 17 hours ago, DylanC said: Games just don’t do that so much these days. I do know what you mean. Perfect example being Skyrim. I love it, but there's never any concern of failure whatsoever (except via glitches). DylanC 1
DylanC Posted October 19, 2018 Posted October 19, 2018 Yeah, Skyrim is a good example. Skyrim is sort of an inversion of Dark Souls in that it’s more of a relaxing power fantasy as opposed to a tough, gruelling experience. Both amazing games, but very different takes/flavours on the fantasy RPG genre. StaceyPowers 1