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How Do You Handle Toxicity in Social VR?

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Something I have noticed when it comes to Social VR is how toxic the community can be within the community. In most cases you do get some good people but you also get those whose sole purpose is to be toxic and ruin the experience for others. 

When it comes to someone being toxic, how do you handle it in Social VR? 

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To handle toxicity in Social VR, I set clear boundaries, report abusive behavior, and mute or block disruptive users. I also focus on positive interactions, promote respectful communication, and remember to take breaks if the environment becomes too negative or overwhelming.

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