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StaceyPowers

Unavoidable traps in games

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How do you feel about unavoidable traps in games? I can think of two categories for these.

-Traps where there is a cutscene if you walk into the trap, so you can’t do anything about what is going to happen, but you need to enter the trap either to progress the game or just to investigate an area.

-Combat traps, i.e. scenarios where you could fight with an advantage if you were allowed to make full use of the terrain, but the game prevents you with no in-universe explanation why you can’t be strategic.

Both of these annoy me.

 

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Unavoidable traps can be frustrating, but they also add challenge and tension to the game. I understand they’re designed to test players’ awareness and skills. When used effectively, they enhance the experience, but excessive or unfair traps can detract from enjoyment.

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Posted (edited)

Unavoidable traps can catch you off guard, but you can be ready for them by paying attention to the game. Learn their patterns and take your time to plan your moves. If you get caught, don’t worry—just keep practicing, and you’ll do better next time!.

Edited by Bizdustry
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