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killamch89

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Everything posted by killamch89

  1. I’d suggest Mario Kart 8 Deluxe. Even if you only play a couple of races, it’s always fun, and the controls are simple enough to dive right in. Plus, you can easily save progress between races.
  2. Their impact on gaming culture in the 80s and 90s often gets downplayed. When Nintendo entered the home console market with the NES, they didn’t just bring games; they created a whole new entertainment medium. The influence of the NES and SNES on pop culture is still felt today in the form of iconic characters and games that shaped the industry.
  3. Nintendo really shaped my love for platformers. I grew up with the Super Nintendo and spent hours playing Super Mario World and The Legend of Zelda: A Link to the Past. Those games set the foundation for my taste in games that emphasized exploration and clever level design. As a matter of fact, Nintendo got me into gaming in the first place.
  4. Totally agree. Falco's cocky attitude and independent nature could make for a fun, action-packed game. He could star in a space combat game or an open-world adventure where he has to navigate complex missions, confront rivals, and showcase his piloting skills. His character could lend itself to a more rogue-like approach, with morally gray choices and high-flying combat sequences.
  5. Super Smash Bros. Melee was always the go-to for my group! The competitive nature and fast-paced action made it a staple at every game night. Plus, everyone had their main character, so there was always a fun rivalry going on.
  6. Absolutely! Xbox Game Pass for PC is a fantastic deal on its own. You get access to hundreds of games, including new releases like Xbox exclusives, and it integrates with platforms like Steam. It’s not just for console owners. Plus, with cloud gaming, you can play on your mobile device too. You don't need an Xbox to get great value out of it
  7. I get the appeal of Xbox’s model, but there’s something special about PlayStation exclusives. The polished, narrative-driven experiences like The Last of Us or God of War are really hard to beat, and I feel that exclusivity helps push the boundaries of game design.
  8. I think it changes how we value games because the initial rush to buy is gone. With a subscription, you can take your time with titles, which can lead to a different type of engagement. It's less about 'must-have-now' and more about slowly enjoying the experience.
  9. One of my favorite discoveries was Celeste. I wasn’t expecting to get so hooked on a platformer, but the story, music, and tight controls really surprised me.
  10. I would love to see Xbox introduce a system that rewards social or community-driven interactions, like playing with friends or completing co-op missions. It would create a sense of teamwork and make rewards feel more connected to the community.
  11. Luigi’s Mansion is my pick. It was such a fresh take on the Luigi character, and the ghost hunting gameplay was perfect for the GameCube. It felt like a spooky adventure with a touch of humor.
  12. I think the difficulty curve in Fire Emblem can be a bit unpredictable, but it definitely keeps the gameplay engaging. Early on, it can feel like a breeze, but once you start hitting those mid-game spikes, it really challenges you to think critically. I usually play with permadeath on, so I try to keep my units spread out and make sure to use my resources wisely. It can be frustrating when a single mistake leads to a game-over, but that’s part of the thrill.
  13. Super Smash Bros. Ultimate is unbeatable for chaotic fun. You can bring in so many characters, and it's a blast for both casual and competitive players.
  14. I think the entire Pikmin series is overlooked. Olimar is fun, but the franchise doesn't get as much attention as other Nintendo properties. A new Pikmin game with some innovative ideas would definitely be a good way to shine the spotlight back on them.
  15. I have to go with Metroid: Samus Returns on the 3DS. It’s such an intense experience with smooth combat, exploration, and the upgrades really keep you engaged.
  16. How about Bloodborne as a Roguelike? The gothic atmosphere, punishing difficulty, and random generation of enemies and levels would make for a thrilling challenge. I could see it being an addictive, replayable game that retains the dark charm of the original.
  17. Kratos stands out for me due to his incredible character development. He started as this brutal, rage-fueled antihero, but his journey toward redemption and fatherhood in the newer games really made him memorable. The emotional depth, combined with the intense action, makes him one of the most compelling characters in gaming.
  18. Same here. The fast-paced nature of it and how it challenges your reflexes really makes you feel the power of the PS5’s SSD. Plus, the music and visuals make it an exciting experience.
  19. I think the combat in Stellar Blade is really engaging, especially with its fluid combos and the upgrade system. The action feels pretty tight, and there’s a satisfying rhythm to it. I enjoyed how each fight feels intense, but I did notice some repetitive enemy types toward the middle of the game. It didn't ruin the experience for me, but it could’ve used a bit more variety.
  20. I had to decide whether to splurge on God of War when it first came out or wait for it to go on sale. The hype was unreal, and I couldn’t resist. I bought it at full price and don’t regret it. But those sale prices later really tested my patience
  21. I like experimenting with different builds depending on the mission. For infiltration-heavy objectives, stealth is king, but for open combat scenarios, nothing beats a warrior build.
  22. I think downloadable games would have been a game-changer for the PSP, especially since carrying multiple UMDs was cumbersome. Digital storage would’ve made the system feel ahead of its time.
  23. PlayStation excels at creating hype, especially around big releases and events like State of Play. Their engagement through polls and contests is great, but I'd love to see more direct interaction, like replying to fans or hosting Q&A sessions.
  24. I think it’s a smart move for PlayStation. Competitive gaming and eSports have been growing steadily, and having a major platform like PlayStation invest in it can bring more credibility and resources to the scene. Games like Gran Turismo already have a strong competitive following, and with the right support, it could lead to bigger tournaments and better player experiences.
  25. It feels like a step towards making gaming more of a service than a product, and I’m not sure how I feel about that. It’s great for regular updates and improvements, but it also means we’re increasingly dependent on PlayStation’s servers and policies.
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