skyfire Posted January 11, 2020 Author Posted January 11, 2020 I guess often multiple endings add value to the game. It's pity they find it otherwise.
kingpotato Posted March 7, 2020 Posted March 7, 2020 In RE2 there was this safe zones where Mr. X couldn't get you, supposedly in RE3 Nemesis will be able to follow you anywhere and there wont be any safe zone. Now I've never fully played RE2 so I dont understand the importance of safe zones, so for those who have played RE2 do you think that the absences of safe zones from Nemesis will be a good thing or a bad thing ?
skyfire Posted March 8, 2020 Author Posted March 8, 2020 I think that chasing type of AI would be pretty brutal too. There has to be limit or the game risks being too difficult.
kingpotato Posted March 10, 2020 Posted March 10, 2020 On 3/8/2020 at 3:14 AM, skyfire said: I think that chasing type of AI would be pretty brutal too. There has to be limit or the game risks being too difficult. Thats what I heard, the risk of the game being too difficult, but we will have to wait and see. Still we all knew that Nemesis was going to a constant treat xD
kingpotato Posted March 10, 2020 Posted March 10, 2020 17 minutes ago, kingpotato said: Thats what I heard, the risk of the game being too difficult, but we will have to wait and see. Still we all knew that Nemesis was going to a constant treat xD whoops never mind sorry, there will be safe rooms from Nemesis. https://thenerdstash.com/safe-rooms-in-resident-evil-3-arent-safe-from-the-nemesis/
skyfire Posted March 14, 2020 Author Posted March 14, 2020 On 3/10/2020 at 7:37 PM, kingpotato said: Thats what I heard, the risk of the game being too difficult, but we will have to wait and see. Still we all knew that Nemesis was going to a constant treat xD I guess safe rooms and even the safe distance option would be cool. I think chaser AI is kind of deadly for real humans.