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LadyDay

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Posts posted by LadyDay

  1. 8 hours ago, killamch89 said:

    Nice One! But Serana is the most powerful follower in vanilla Skyrim. Her destruction magic is overpowered as hell and she can take on an army without breaking a sweat really.

    Isn't it a problem to have Serana as a follower if you want to side with the Dawnguard? Being as she's a vampire (I've just read a bit about her)

  2. 9 hours ago, StaceyPowers said:

    What is parchment craft?

    You make cards and other things out of parchment paper. Parchment paper has some unique properties, like it's semi transparent, but when you rub on it with embossing tools it goes solid white. You can also poke lots of little holes in it and it won't come apart. Then you can cut between the holes to make patterns. And you can paint or draw on it.

  3. 6 minutes ago, The Blackangel said:

    I'm an amateur writer. I've finished 2 novels, a few short stories, and a shitload of unconventional poetry. I don't know if that counts as a craft or not, but I enjoy it because I get to be god (or in my case goddess) and do whatever I want to the characters. I can get out my frustrations and be as cruel or kind as I want.

    Sounds like a good way of channeling what goes on inside you. 

  4. 17 hours ago, StaceyPowers said:

    I make jewelry, and I've noticed the same is true for crafting. Come to think of it, the disabled crafters I've met through jewelry-making are also into gaming.

    I draw and paint, and I do parchment craft. All things that relax my brain and focuses my energy on something positive and enjoyable. Just like gaming does.

  5. 5 hours ago, StaceyPowers said:

    @LadyDay Would love to hear you chime in on this topic!

    Thank you for always wanting to include the noob! 🙂

    I really get more invested the more I play the game. The more I get to know the character and the more I see the story unfold and the more I'm entertained by it basically. Take Skyrim. The storyline is good, but what's really gotten me invested is getting to know the amazing world more and more as time has passed. With Left4dead, as far as I remember, I got invested because the game is just hilarious (and I was playing it with a great friend - whi I unfortunately don't have him anymore). The Sims I get invested the more I develop the characters, which takes time. As far as I can remember I never really got invested in Borderlands or Portal 2, but I also only played them shortly, so long ago I don't actually remember what the games were like. So yeah, a combination of time, commitment, entertainment and story. 

  6. 10 minutes ago, DylanC said:

    I just don’t think a creator/artist *needs* to cater to everyone. Don’t get me wrong, accesibility is important. But forcing a game to be for everyone is inherently an impossible task anyway. The vision of the creator should be the most important thing when creating a piece of art.

    This I believe I agree with. I think my position is that I would hope developers aim at making games accessible to less skilled people too, but of course it should not prevent the developers from creating their vision. I have to agree with you both on this (Dammit 😄 ). 

  7. 3 minutes ago, UleTheVee said:

    That's what I've been telling you! >:V

    I think that not catering to everybody should mean not catering to everyone's taste, thus letting people voluntarily exclude themselves rather than forcing exclusion on people who would actually really like to play the game in question.

    II disagree with @DylanC too I think, assuming he means "not catering to everyone" to mean "exclude people who would like to play it".

  8. 2 minutes ago, UleTheVee said:

    A forum is a place for discussion and you'll meet people who do not agree with you.

    It is. I'm just scared to death of conflict. What if you suddenly don't like me as a person? 😄 (I know it's silly. Hence my engaging in discussion anyway.)

  9. 2 minutes ago, UleTheVee said:

    And there are games that exactly cater towards those wishes of yours!

    I realise that. However I have my heart absolutely set on a couple of specific games where I fear that even their easy mode is too hard. One being The Witcher 3. What I'm trying to say is that some games are so unique it's not possible to just go play something else equivalent. 

     

  10. Just now, UleTheVee said:

    It HAS happened A LOT then over the course of history. Plenty of games "Easy modes" have condescended the players of the mode. From Twisted Metal 2 gating off Easy Players from playing the rest of the game to Valkyrie Profile's Easy Mode actually being THE HARDEST MODE IN THE GAME.

    I'm sorry to hear that, that is not what I'm suggesting should happen, at least that is not my intention. I think we should keep the super-extra-fantastically hard mode that we can all train towards achieving, though some in vain.  

  11. 2 minutes ago, UleTheVee said:

    See, you keep telling me that all of this stuff in terms of "Adding an Easy mode" would be optional.... Well.. So is getting the game itself, don't you think? If we boil it down to "Optional stuff" logic, you certainly don't even need to buy Sekiro or any other game that prides itself on its difficulty, do you?

    I don't NEED TO, but I have many games I dream of playing, but fear I'm excluded from. 

  12. 1 minute ago, UleTheVee said:

    Because, once again, the developer isn't held accountable for how they want people to play their game or who will get to play it. Simple as.

    Hell, people are saying that Sekiro is easy as all hell and that an easy mode would be a dumb addition.

     

    Let's not forget that adding an easy mode is often done as a punishment and not so much an experience enhancement. Remember Cuphead's Simple Mode where you basically got locked off from the rest of the game until you cleared the stages in Regular Mode? I wonder why that happened.

    I am not questioning the developers right to create exactly the game they want, I am questioning the necessity of it. 

    I can't say I know my gaming history enough to know about these games lowering difficulty or this game Cuphead. I'm a complete noob.

  13. 8 minutes ago, UleTheVee said:

    Because that's exactly what it is. A niche game. Other gamers have plenty of options that allow players to play them however they feel like. It's not the developer's job to cater towards an audience they especifically didn't make a game for. I can understand disabilities and such but much like how there are hard games that pander towards the people who enjoy the high difficulty, there are also games that are made for diabled players.

    Not only that, but you also misjudge the potential towards lowering the skill ceiling. For example, games like Overwatch started as being games with a high enough skill ceiling only for it to be lowered with each update just because it wasn't catering towards audiences that didn't know how to shoot in the shooter game.

    I mean, I am certainly capable of playing games despite having ADHD and my arms no longer working properly due to being hit by two different vehicles. Of course, the harder the game is, the better I learn its mechanics and such. Not every game is supposed to be a breeze, with a lot of them being tests towards the capabilities pof your mind and motor actions. So yeah.

    I still don't see why a game shouldn't have an easier mode if it should have an extremely extra legendarily hard mode? You can make the "normal" setting hard and still have an easier mode. This is not the same as developers lowering difficulty across all settings. Of course the game should have an extra hard mode along with the easier mode.

    Unless it's a fear of losing bragging rights because less skilled players beat the game too? That can be amended by pointing out that one used the extra hard mode while doing the bragging.

  14. 19 minutes ago, The Blackangel said:

    You're welcome to ask anything you want. I'm not an authority on MD, but I do know more than I want to know.

    Yes the MD can, and probably will, affect my ability to use my hands for much. It is like a slow drip and instead of leaking water, it leaks strength and endurance. But so far just sitting back and pressing buttons in my hands in a relaxed state doesn't seem to be in any danger for a while.

    Fingers crossed.

    I'll keep everything crossed too 🙂 

  15. 19 hours ago, StaceyPowers said:

    What are your thoughts? Do you think every game should have an easy mode? What would be the best way on a technical level to broaden accessibility as much as possible?

    I once again find myself agreeing with you. As you know, I have disorders that means I don't have the reaction speed, multitasking capabilities, concentration etc. of the average person. I don't like the idea of being excluded from enjoying good games because of this. I can't just "git gud".  

  16. 2 hours ago, UleTheVee said:

    No.

    I am one of those people who think that a game that has a hard mode by default is often doing what they intend. Games like those are supposed tyo be a niche and they clearly don't need other players besides the niche they are trying to pander to. Same deal with games like Cuphead that doesn't allow players with low skills to play the game beyond a couple of stages in "Simple Mode"

    I find that is the games you describe pander to the sort of elitism of people being so intend of being snowflakes that they suddenly don't like something anymore if it becomes too popular with a larger crowd, even if it's exactly the same game that they fell in love with in the beginning. Is it necessary to have games that force being a niche by only allowing people without f.ex. disabilities that lower reaction speed significantly (like me) to enjoy it. Why should I not be allowed to enjoy a niche game? Of course the game creators have a right to create games like this, but I don't think it's particularly something to be proud of. 

  17. 17 hours ago, The Blackangel said:

    It helps quite a bit. I can run around killing enemies and it gets a lot of stress out. But if I'm looking for a certain drop item and having a hard time getting the item, then it adds stress. So sometimes I just pop in a game that I know I can beat easily. That helps center me and relax me. Gaming is more or less a life saver. And since I have such a short attention span, I have to have something to keep my eyes, ears, and hands busy, or all my issues go nuclear.

    There is a lot of fear in the world that violent games may make people, in particular children, violent or aggressive. Nobody ever talks about what a positive influence gaming can have for those of us with mental illness of one sort or another. It's good to hear that it's such a positive thing for you!

    Can I ask a sensitive question? is there a risk that MD may eventually effect your hands to the point where you can't use the controller/keyboard/mouse? Please ignore the question if it's not something you're happy to talk about. 

    12 hours ago, StaceyPowers said:

    I have this issue as well with my poor executive function. I also mix up the buttons to push between different games, making the situation even more complicated. I have to rely almost 100% on muscle memory since my brain isn't going to know what to do. If someone asks me what button to push while playing a game I play every day, or how to access and use an ability in the menus, I'm totally blank.

    I imagine I'll have that issue too, especially if I start playing multiple games at a time.

    12 hours ago, StaceyPowers said:

    Same here. It is just anxiety-inducing knowing that I’ll under-perform compared to most players. I used to MUD, but that was different from a lot of current MMOs. I did well MUDing, but I did well through politics, not fighting. My executive function was better then, but still not great, and I was a terrible fighter even then.

    Plus, honestly, at the end of the day, I have no social energy left. I am trying to disconnect and unwind, and single player works for that.

    You hit the nail on the head. I'm unable to work, so I don't see a lot of people, but after spending time with others I'd also have to use the game to unwind on my own, rather than being social. Social situations are very draining for people like us. 

    12 hours ago, StaceyPowers said:

    Like many other people, I tried Dark Souls at one point and gave up, lol. Those games require the very set of skills we lack to be put to precision use, and the games are extremely punishing when you fail.

    Note to self: Avoid Dark Souls unless in the mood to fail. 

    9 hours ago, The Blackangel said:

    And I've been told by both truckers and sailors to watch my mouth.

    😄 

  18. 9 hours ago, StaceyPowers said:

    That may be true, but it’s not going to stop me from complaining about it. I can still oppose the train in a paltry attempt to slow it down or stop it.

    @LadyDay @SpaceExplorer @The Blackangel Where do you weigh in on this topic?

    I'm not sure i can weigh in with much. I don't know what a digital console is? And I play PC.

    I can have an opinion on digital versus physical copies of games. I'm possibly a hypocrite, to my own detriment. I in principle like physical copies of games. That means actually owning the game, not just the right to use the game. However, in practice I always buy digital copies of games (I actually have a load of games, I just haven't played them much - Except from the Sims and now Skyrim, and a bit of Left4Dead, Portal and Borderlands. I have a lot of games I haven't played.). One reason is that it gets me the game right away, rather than having to buy the physical game online, then having the game shipped. And I'm unfortunately not a patient person. The shops likely don't have the game I want in stock, they only have a limited selection. The other reason is that physical games take up a ton of space. I already have a loooong (as long as the good sized room) shelf full of games. I don't have it in me to chuck out the box and put the disks in plastic sleeves instead. And as long as the game is installed I can play it offline anyway.

  19. 9 hours ago, StaceyPowers said:

    Excellent!

    Oh one more bit of advice on New Vegas. That game features a lot of skill checks, i.e. speech checks, science checks, repair checks, and other skills, so you'll want to decide early how you want to specialize.

    Like I usually ignore Speech in Skyrim, because so rarely does it influence actual outcomes of situations. But in NV, passing a speech check can result in a completely different ending for a quest or character. The first time I played, I didn't put points into Speech for ages, because I was just playing it like I would Skyrim. This time around, I'm pouring points into it early so I can get better endings/solutions to some quests 🙂

    You're my designated Fallout mentor 😄 

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