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Kane99

Are quick time events super lazy?

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I think so. I feel it's just really lazy to put qtes in your game. Its one thing to use it in small bursts, but if it's tied to most of the game or the fighting, it just feels lazy. Like make a fighting mechanic. 

What do you think about this? What's your opinion?

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19 hours ago, Kane99 said:

I think so. I feel it's just really lazy to put qtes in your game. Its one thing to use it in small bursts, but if it's tied to most of the game or the fighting, it just feels lazy. Like make a fighting mechanic. 

What do you think about this? What's your opinion?

There is no arguments on that being very lazy as a fat pig as far as I'm concerned because there's nothing interesting in it at all. 

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