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Share a Song From the Album You're Listening to Right Now
killamch89 replied to StaceyPowers's topic in Music
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Millennium Actress - 8/10
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Was bored so I played some Pokemon Ultra Moon just to pass the time on my Steam Deck using the Citra Emulator. This never gets old...
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Elden Ring Tarnished Edition coming to Nintendo Switch 2
killamch89 replied to Kane99's topic in Video Games
That's dope I guess but I already have Elden Ring on my Steam Deck so...yeah that is good news for Switch 2 owners. At least we're getting more mature titles coming to Nintendo consoles at last. -
From loot boxes to season passes and microtransactions, modern titles often blur the line between service and exploitation. What strategies can players use to push studios toward fairer practices? Do boycott campaigns, community feedback channels, or supporting indie alternatives work? Should players leverage review scores, social media influence, or subscription services?
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Many games subvert classic hero tropes with anti-heroes, flawed protagonists, or non-linear growth. Which game redefined what it means to be a hero? Was it The Last of Us with its moral ambiguity, Night in the Woods with its introspective journey, or Disco Elysium’s fractured detective narrative? How did the story structure, character development, or player agency upend expectations?
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Indie titles often play with perspective - think the towering landscapes in RiME, the shifting platforms of Fez, or the microscopic/macroscopic dualities in A Short Hike. Which game’s spatial design blew you away? How did level geometry, field of view, or scale shifts impact mood and exploration? Did the world feel intimate or epic, and how did that shape your emotional response?
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Some indie games drop tantalizing world-building hints without spoon-feeding lore. Which game’s narrative left you craving sequels, fan theories, or community wikis? Was it Hyper Light Drifter’s cryptic ruins, Hollow Knight’s fragmented backstory, or Celeste’s layered symbolism? What storytelling techniques like environmental clues, minimal dialogue, or collectible journals hooked you?
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Indie devs often take bold comedic risks by breaking the fourth wall, absurd dialogue, or quirky NPCs. Which title made you laugh out loud with its narrative? Was it Undertale’s meta-jokes, Octodad’s fish-out-of-water antics, or Coffee Talk’s witty conversations? How did humor influence your emotional investment? Did comedic timing enhance gameplay loops or world-building?
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In immersive environments, music doesn’t just accompany - it envelops you. How have dynamic scores or spatial audio in VR heightened tension, wonder, or tranquility? Think about titles like Beat Saber, where rhythm is core, versus horror experiences that use ambient soundscapes. What challenges arise composing for 360° sound and interactive pacing?
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VR’s growth hinges on partnerships with hardware makers, game studios, medical researchers, and educators collaborating to refine headsets, software standards, and UX design. How vital is sharing best practices between sectors? Should gaming’s fast-paced feedback loops inform serious-use cases like therapy or architecture? What role do open standards and middleware play in preventing fragmentation?
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Imagine strolling through a lifelike recreation of ancient Rome’s Forum, Athens’ Acropolis, or Mayan plazas in VR. How could immersive visuals, spatial audio, and interactive NPCs deepen understanding of architecture, culture, and daily life? What pedagogical strategies would maximize learning - guided tours, scavenger hunts, or reconstructive archaeology tasks? How do we ensure historical accuracy while keeping students engaged?
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Virtual reality can simulate hazardous environments, complex machinery, or medical procedures without real-world risk. How do you see VR reshaping vocational education whether in welding, surgery, or heavy equipment operation? Could tactile feedback gloves and realistic physics shorten training curves? What about remote instructor oversight or analytics dashboards that track student performance?
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Side modes like Splatoon’s Salmon Run, Mario’s challenge towers, or Animal Crossing’s seasonal events keep Nintendo titles alive long after the main story. Which modes have extended your playtime? Do weekly challenges or co-op experiences foster community longevity? How do post-launch updates and DLC tie into retention?
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From easy-to-pick-up mechanics in Mario Kart to deep lore in Zelda, Nintendo balances accessibility and depth. How do they introduce tutorials that don’t bore veterans? How do they sprinkle nostalgic callbacks for longtime fans without confusing newcomers? Think about dual-layered difficulty, optional collectibles, or “New Player” modes. Are there specific titles that nailed this balance?
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The Wii may have had limited processing power compared to contemporaries, but its motion controls revolutionized gaming. How did constraints like the lack of HD graphics or online infrastructure push developers towards creative design? Did titles like Wii Sports, which focused on accessible, motion-driven fun, benefit from those limitations? Or did hardware ceilings hamper certain genres?
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Whether it’s squeezing performance out of the N64’s architecture, mastering the Wii’s motion controls, or optimizing for the Switch’s hybrid form factor, Nintendo devs tackle unique constraints. Which technical or creative hurdle intrigues you most? Is it the ingenious shaders in Breath of the Wild, the precision of Joy-Con gyros, or balancing battery life versus GPU power on handheld mode? How do you think these challenges influenced gameplay innovations?
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With 5G rolling out globally, the dream of seamless, cloud-based handheld gaming is closer than ever. How do you envision 5G’s low latency and high bandwidth shaping portable devices? Will game streaming services like PlayStation Portal or Xbox Cloud Gaming become the norm? Could we see true AAA titles on smartphones without downloads? What challenges remain - data caps, coverage gaps, or battery drain?